Different type of weapon spawn in different session, possible?


#1

recently im surfing around youtube looking for some video about weapon firing demonstration, and i came across one video of someone firing 2 weapon, Barrett M107 and the other one is Barrett M82.

and then i got this idea for C:DDA, is it possible to add some kind of variation spawning in the game? like one session the game spawn, for example, an AK47 inside a gun shop. but in the next session or two. instead of Ak47, it was a different type of AK47 that spawn, like AK103 or RPK machine gun.


#2

Could you possibly reword your question? Are you saying you basically want spawns to change every time you open the game vs. when the location is actually generated?


#3

New weapon variation needs some .json stuff… You could make a mod for your plan and its pretty easy :wink:


#4

I haven’t the slightest idea what your trying to propose.


#5

sorry… what i mean is, is it possible to make a weapon variation (example : Barrett M82) replace a certain weapon (Barrett M107) in-game?

turns out it can be done with mods… so yeah… sorry for confusion.


closed #6