After a long break I downloaded the latest experimental the other week and started a new game with the default scenario, as an evacuee. Smashed a locker for a pipe to wield, went out, started hitting zombies and got completely trashed in relatively short order. I wondered whether common-or-garden variety zombies had been given a boost. They hadn’t, the problem was that I had a torso encumbrance of 2 right out of the gate, because the game had saddled me with some abysmally bad equipment which basically made my character into this.
This is the situation most new players are going to be dropped into, and most of them will have no idea why they’re getting smacked around so badly, since they won’t realise that any number above 0 where that 2 is on their freshly made character means no melee for you. Maybe change the default starting gear into something more neutral, like a hoodie and sneakers/boots.