I have a few questions in concern with creating music for CDDA
- Are there any things that I need to consider such as file size, bit/sample rate. file format etc.
- I also noticed in ChestHole’s sound pack, there were separate folders for specific themes. Is there a particular reason for this.
- What are my options in triggering certain tracks for specific scenarios? For example, could I set up music to play when a zombie is in the player’s view (I’m guessing that this is what the “Danger” music is for) and can I change the music once the player has been spotted? also things such as day and night time and maybe even seasonal music.