I’m the kind of guy that usually gathers a bunch of stuff and then go in the crafting menu and say: “Let’s see what we can do with these”
I rarely look for very specific stuff. Probably a bad play style D:
Something that bothered me is that for example let’s say you have 2 recipes, for item A and B, if B is required for A and you can make B but the only thing that you are missing for A is B. Now, right now in the crafting menu if you have no B you can’t make A but you can make B and then make A, the thing is right now A would appear greyed and I for example would totally miss the oppurtunity to make A.
I hope I explained that right…
Here is a proper example: I have clothes and a knife and I want to make bandages, however because I don’t exacly have rags it appears greyed although I could obviously cut those clothes and make rags to make bandages.
I’m not entirely sure if this is implemented in the latest experimental but I believe it isn’t, I’m also worried of how hard to implement this can be but it’s worth the Topic I think.