Asked about these on reddit but got no replies so I’ll post them here.
I’ve downloaded the latest experimental to have fun with and I’ve noticed a couple of very fairly annoying/buggy things ( or maybe I’m just a noob and haven’t kept up with the latest updates ):
- Monsters seem to be hidden in plain sight Hostiles seem to be hidden from view despite having full and unobstructed view of their location, and only appear when in a much closer range. I’ve only just noticed this thing and it is very annoying because I think I might be safe and suddenly the zombie hordes appear.
Link 1 (image) : http://gyazo.com/bc66f1cdf975a717c2e24e10588e189b
Link 2 (image) : http://gyazo.com/dd669c5cf5f6bce904218bef7af03a41
(Compare the bottom of the fence between photos)
Link 3 (gif) : http://gyazo.com/d8c0b0b9ef346f5aa3ad08f24275b4f0
The gif best illustrates this. The bug seems to be tied in with the total visible space in some manner. Monsters disappear despite being in a theoretically visible space. Then I used a flashlight with full charge, I could see further but again same bug happens further on the right side, despite seeing way further away, those other monsters also disappear.
- Hostiles are being spawned continuously No matter how far away from civilization I get, no matter how isolated my spot, they spawn next to me all the time. I got lucky I had found a car, but I took a break trying to rest and salvage another car in the middle of a road in a forest and they suddenly surrounded me. And this other time I had just loaded into the game and despite the zone being clear before, it had spawned new zombies all around. My spawn rate scaling factor is on 0.5 right now.
Link 4 (gif) : http://gyazo.com/170dfc40392ef328f0b7708fce6214e7
Debug proving, I belive, that the game does indeed spawn a lot.