[quote=“Maur, post:3, topic:8329”]Ah, yes, now i remember that it simply teleports you. Any way i can crudely temporarily fix it using debug mode?
(the stairs down are at 69,71. When i go down the coords are 69,83. When i move one tile and back, it shows 69, 71.
Edit/ Okay, the coord system is even more weird, changing coordinates on the fly (i am talking about debug mode terrain editor)[/quote]
Stair co-author here. Known issue, workaround is not to create more than one stair-down per map tile (so one downstair per house). If you wanna make a bigger stairway for looks (as with the start/evac shelter), that’s great, but multiple separate ones will disappoint you.
As vache said, yeah, major issue with the z-level conversion.