I ha a thought earlier that it sure would be nice to be able to interact with full grown/mature trees and climb them to escape danger. Perhaps you just started a new toon and have no way to kill an attacking cougar before it kills you. you could climb a tree and throw rocks at it until it dies for example.
As far as working within the game mechanics, I’m picturing a player interacts with the tree, selects the option to climb the tree and then occupies the same tile as the tree while being immune to any attacks EXCEPT ranged/environmental. your stamina should be used up at the same rate at which you would otherwise have spent it while running and any action other than simply ‘waiting’ should have a small chance for you to ‘tumble from the tree’ with random damage. hulks or anything else normally able to destroy a tree will still destroy the tree resulting in you tumbling with random damage.
climbing the tree should also take up say… 5 turns or so…
any thoughts? i really like this idea an would like to find a way to make it compatible and appealing to others in the hopes that I see it in a stable release 