As “experimental Z-levels” become more and more integrated, let’s talk a bit about zombie’s Z-level capabilities.
As of right now, Z’s don’t seem to have any.
I.e. they can’t climb anything but stairs, and they can’t jump up.
Below I’ve listed a few things I think might be worth adding. Please evaluate those and/or add your suggestions.
- zombies that can jump 2+ tiles sideways (feral hunters, predators, etc) should be able to just jump one level up, assuming they have line of effect. (Maybe with non-100% chance to succeed on every try.)
- zombies with good coordination (runners, etc) should have a chance to use anything a player could (drain pipes, corners, furniture, etc) to move up a Z-level
- zombies that can pull a player 2+ tiles (grapplers, etc) should be able to pull themselves up a Z level as well.
- enough zombies should be able to just form a ramp out of their bodies for other Z’s to climb.