The Great Dwarf One
-You must take Toad Venom Kung Fu, to pay homage to Tarn the Great.
-You may not live in a building with no basement. [STABLE]
-You must live in a hole dug in the ground by yourself. [EXPERIMENTAL]
-You must take Hobo as a profession and drink all booze found. You may not drink water when you have 4 or more bars on all body parts and booze available.
-You may not raise your intelligence.
-You are allowed to use crossbows, axes, swords, spears, hammers, high-damage metal bludgeoning weapons like homewreckers and aluminum bats, cutlery, and, if none others are available, rocks and sticks, as weapons.
-You must increase a skill from the following list up to 4 or higher: Fabrication, Mechanics, Tailoring, [Weapon Skills/Melee/Unarmed Combat], First Aid, Archery, Dodging.
-You must take Addictive Personality to accentuate the Alcohol Addiction.
-You may not take Weak Stomach or Lightweight.