- CDDA-Soundpack -


#41

Do any one have a link to a sound pack that work for Android


#42

The sound packs work on all versions. The only reason it would not work is that you don’t have enough RAM.


#43

Should really include somewhere an installation instructions. I originally put this into the root/sound folder which the game will find the .txt file and think its loaded but you get no sounds. I then moved the folder into the /data/sounds and this worked. Also to note DO NOT move all the files in the actual folder into /data/sound as this will crash the game.


#44

Started using this the other day because I was tired of hearing the same 2 songs in RRFSound. The ambient music fits the game so well, I really really like this sound pack. Thanks for putting this together.


#45

hey kinda new player been here a year or so decided to switch from cooper to one of the experimentals can’t help but notice the monsters are grouped now a json has them in factions based on type could this be used to help code for different attack sounds like DAOWAce mentioned?


#46

I gotta ask, where is track “bg14” from? It’s seriously creepy, especially around the halfway mark, i really like it.


#47

can i contribute to this soundpack? i just made some Background music on my FL Studio…

here’s the sound :


#48

How about more sound effects? Can always usem for something =)


#49

Need more sounds for wading through zombie corpses. I imagine maybe comparable to smashing melons…lol


#50

very well… i’ll try to make sound FX then.


#51

i just found some sound FX but i got it from extracting it from a game… sniper elite 3… it has few sound FX fitting for pulping zombies or gibbing zombies.


#52

Well, it might be a copyright issue…but I dunno if that really matters with mods.


#53

that’s what i fear… copyright issue and stuff…