Id say just do the most common stuff, if people can work that out, they can work out the other items. Otherwise simple crafting stuff could get reeeealy complicated looking.
So, some stuff from me then.
My usual starting build for a long game:
This guy is set up as an all rounder, he can fight in melee, shoot ok, tank a bit and still has the stats to play with bionics, He starts off with almost no skills, but a few books and general surviving will fix that
Traits:
Poor Hearing Great hearing isnt a huge plus
Glass Jaw Most of your deaths will come from torso damage, and good helmets are the easiest armor to find
Heavy Sleeper Be Careful where you sleep and its not much of a problem
Night Vision Almost and essential, it can be much easier to go night raiding for supplies when you cant be seen, its also handy against turrets. Makes it more likely to get other night vision traits from mutagen.
Quick Another essential, 10% faster almost everything, just handy.
Robust Genetics I can never resist mutagen roulette, so…
Trigger Happy Means SMGs and assault rifles should be avoided unless you have 1000s of rounds, but generally pistols and rifles will do any job you need.
Truth Teller These next two are a bit cheap, with NPCs off they are free points, its not and easy game for new players so a few extra
Ugly points to play with can be handy. Using forgetful with skill rust off is also currently free points
Wool Allergy If you survive till winter you should be fairly well set up, so wool clothes aren’t essential
Profession:
[spoiler]Chain smoker. You will be addicted to the cigs for a day or two, if you never smoke it will slow down your skill gain for the second day mostly, but its a small price to pay for the point.
You can pick up more points from hobo or the like but they can make your start MUCH harder, so take care.[/spoiler]
Stats:
Str 13 Dex 10 Int 11 Per 10
Note that all the stats are pretty high, no min/maxing or glass cannon here. High strength means more melee damage, more health and carry weight, at 13 you can take more than a few hits which is always good, especially early game before you get some dodge skill and armor. Having it high also means bows will be better for this survivor if I choose to go that way.
Per you always want high enough to see all the traps, if its low eventually you are going to walk into a minefield.
Dex and Int are both high enough to be useful for bionics and books, adderal can be used to bump Int for some books and bionics. Dex is also high enough to make melee viable.
Dropping a point from Str and putting it into Int for a little buff on skill gain is an option.
Skills
1 point in dodge. Thats it, as I said earlier, all the useful skills can be trained to a decent level with some books, general surviving and the odd bit of crafting grinding. Putting a point in dodge will just generally improve your survival so I always do it. Also helps to mitigate some of the problems with torso encumbrance early game.
Playstyle (static spawn):
Clear the zombies, live in their houses and loot everything. The plan is to basically live in towns, clearing out areas to have safe zones to sleep, loot, read, craft, etc. Not much surviving in the wilderness, more all looting all the time.
Startup:
FIRST THING: Check your map, if you are near a triffid grove, fungal bloom, ant nest, slime pit or the like, you are going to want to move the hell away from that, ditto for any area you see worms running about. Just flat out avoid all those types of places till later game.
Grab a rock and go belt up some furniture in the shelter then craft a nail board, totally respectable melee weapon. Check the basement then move into the town using windows and preferably 1 tile wide windows to kill zombies, just stand inside and wait for them to start climbing through and then start belting them. With this build normal zombies should die in about 3 hits with the nail board, so if you stand your ground you shouldnt get hit much. Just stick to residential areas for now and get looting, you are looking for clothing mostly till you get a bit of storage space but anything good really. Avoid smokers and be careful zombie dogs dont catch you in the open. If you have the space, grab rocks or the like and throw them at zombies as they come. Butcher EVERY corpse you can find so you can have a safe place to sleep without worrying about zombies nomming on you while you sleep, clear broken windows of glass so you dont get cut if there are no zombies around. Mark any good stuff you dont want to carry on your map, maybe make a dump in a house if you want. Find somewhere to sleep with intact windows so you can close the curtains. If you are fairly hurt take some nyquil (not much) and sleep at night, otherwise go to your shelter if its safe and read some books or fix zombie clothes till you have some tailoring skills.
Day 1 loot goals:
Backpack. You need one fast so you can start looting.
Trenchcoat. More storage, one that fits for preference.
Cargo pants. Even more storage. Army pants in a perfect world.
Helmet. Even a simple bike helmet is pretty good, I try and avoid things with mouth/eye encumbrance though.
Crowbar. Smash some metal shelves and use a pipe and rock to craft.
Some food/water. Grab stuff that will rot first, meat sandwiches/frozen dinners are great but they dont last long, fruit a bit longer, apple cider and orange juice will also rot so drink them first.
Sewing kit and any thread
MP3 player
Bandages/first aid/drugs
low level books.
flashlight
lighter
batteries if you have the space.
Day 2:
Generally you are going to get you fastest skill gain first thing when you wake up as you will often have max focus, so do some tailoring first thing till you get a point or 2.
Now, big question: how much hp do you have? If you are ok, then keep clearing zombies otherwise, loot your area some more and read some books, one of the big things in cataclysm is not to move too fast early game, if you are really hurt, stick to safe areas for a while and take some nyquil or sleeping pills and have a snooze so you can heal. If you have a bite wound, use first aid or cauterize it with you knife.
Early game:
Dont move to fast and try and loot some good stores, you are looking for gunshops, pharmacies, sporting goods, military surplus and libraries mostly. Access to a gas station is handy but not essential. Eat as many perishables as you can, mark out working cars on your map and just keep trying to clear some decent stores. Find the first mechanics book and get your mechanics up to 3, thats important. Tailor all your gear so it is reinforced and fitted.
Early game loot goals:
Shopping trolley: Your first vehicle, you will love your trolly. Pile all your excess gubbins in and grab it with G, you can even drag it through windows and keep it close while you sleep. Leave most of your stuff in your trolley so you can loot more.
Filter mask: Essential for killing smokers, once you have one they are a breeze, if you cant find one, you can craft one with common items once you have 2 tailoring skills
A gun with ammo. Preferably something powerful but any gun really. Its mostly for hulks, bears and rabid moose at this stage, its just nice to have some range. Unless you have piles of ammo, be careful firing loud guns in areas you havent cleared, they can drag in alot of zombies if you arent careful.
Warm hat. Cotton hat or the like with 0 encumbrance, chilly head will drive you nuts till you do.
leather vest. Torso seems to take the most damage, leather vest is a good tradeoff between encumbrance and armor
Decent boots. Fitted steelcaps preferably
Eye protection. Something with 0 encumbrance
Hacksaw
Wrench
Welder
Hammer
Screwdriver
Fabrication tools
Pot
Frypan
Soldering iron All this stuff you want at least one of for crafting.
Steak knife Butchers knife is better for butchering until you get your survival up to 3 or 4, then the steak knife is better as its smaller, ok throwing weapon as well.
Booze. Always carry a bottle for pain relief and happy making.
Molli. Can be handy to have one or two.
MP3 player. Its pretty much an essential
Food and drinks. Keep most of them in the trolley, again eat the perishables first.
Drugs, first aid and bandages.
Batteries.
A few empty plastic gallon jugs. Fill them with water to purify, mixed booze drinks or petrol.
And dear god im spent. ill probably edit and do a bit of a cleanup later