Can (or do they already) enemies receive the same debuffs the Player gets? I’m talking broken limbs, poisoned, blinded, stamina loss, morale effects - all that jazz. Evening the playing field.
-Can you break bandits arms, forcing weapon drops?
-Shoot out a turrets camera vastly decrease their accuracy?
-Break zombies legs, giving you breathing room?
-Destroy weapons on the big robots cutting their damage in half?
-Getting fat zeds bile on other zeds turn them on one another?
-Popping the tank of a Hazmat zed, flooding area with smoke?
-Cutting survivor zeds backpack, causing him to drop his loot?
It would be nice to have the same odds of causing debuffs to enemies that they do to the player. (And if this is already in or being planned than great! Forgive my ignorance)