Running the game through Wine Wine 1.9.24 on Linux Mint Sarah because A: I can use the launcher that way and B: Attempting to install the Linux version has gone poorly in the past. Usually works great, but something in the recent batch of updates seems to have broken something.
Edit: Rollback to 6008 fixes. Rollback to 6009 does not. So whatever broke it must be one of:
[code]Commit 2c08f8519d432752749860ad97f06a362a68b7e0 by mugling
Display localized ammo names in bandolier info (#19625)
Commit adef32a0a67f8bc407ab6f32f4cf00af691ec7af by mugling
Defer autopickup item lookups until first use. (#19626)
Commit 6ddd136357ab1129cac3f795adcb016e7c27907e by mugling
Fix autopickup UI’s "S"witch option, which did nothing. (#19627)
A simple mismatch in the keybinding name used.
[/code]
I’m just running it through the regular Windows version and it sounds like we’re having the same sort of crashes, so I guess it’s not a Wine/Linux problem.
Yeah, I was playing on build 5991 and just updated to 6017 and now C:DDA crashes (stops responding) when in the “Finalizing and verifying” phase of loading.
Same issue here, it seems. I can start new worlds and characters and play for a little bit, but trying to load saves is a crash. Auto-saves also seem to cause a CTD. How does one go about rolling back the version? I’m on Ubuntu.
Yeah I had such problems too (Windows btw). If I saved a game and exited and tried to load it would crash, it also crashed sometimes when making worlds.
I use the launcher through wine so I’m not sure how you would do it if you’re just using the Ubuntu version of the game. With the launcher I just scroll down the available builds list and select the build. Speaking of which the launcher is showing me that there’s an update 6021 in the pipe to “Initialize bChar in the auto_pickup ctor”. Since following the issue on the github page seems to show that the fault had something to do with auto pickup once 6021 is available that might fix the bug.