Recent events have me thinking about what people stock up on and stache away in emergencies.
I was thinking about the go-bag and was curious if the contents could be somewhat randomized (as in pulled from a pool).
It would be interesting to have survivor zombies, the rare normal zed, and a few static locations where they could be found or would likely spawn.
Each bag can be disassembled for random objects from survival items pool (same stuff in hunting supply store) and a few random objects (toilet paper, wads of cash, bottles of vodka, what have you).
It may make killing survivor zombies worth the effort. I always feel like by the time I can confidently kill a survivor zombie I don’t need whatever makeshift knife they’re carrying around. If anything survivor zombies may need a rework… and this could be a way to get that done.
What do you think?