Manufacturing Line
Rows and rows of featureless, faceless, armed and armored drones stand at attention. They face you as you move around, watching. Eerie but harmless. Do not respond to being smashed or damaged. Haven’t decided what should trigger them to assault you.
Reward: Manhacks, turrets, ???
Anti-Riot Drone
Found in the back of larger police centers and in prisons, this armored chassis (normally carrying an abundance of napalm and rockets) has been modified with a water cannon intended to pummel you into unconsciousness (or a bloody pulp) and painful, oversized flashbangs containing an absolute abundance of tear gas. Backed by copbots and eyebots.
Reward: Improved quality and quantity from the armory, as appropriate.
Odds and Ends: Police badges, Beat Cop’s Guide to Law
Test Subject Omega
You have no idea what this thing used to be. Scattered research notes leads the player to believe that Test Subject was an intended and designed product that then had mutagen inserted into it during gestation periods. It then broke containment and killed everyone. Lives at the bottom of nearly empty science labs with most everything smashed, pulped zombies, and makes a distinct noise when walking around.
Has Troglobite post-threshold by default and several others randomly rolled. Lowest level will be rearranged by Omega to be more comfortable (if it rolls fish for example, the bottom lab will have lots of flooded areas). Will actually chase player through z-levels until they reach the surface once implemented.
Reward: The omega body. Holy mutagen batman. Isn’t a zombie, and nonhuman, so the flesh is directly edible. Questionable decision to eat it, though.
Makes the finest Mutagen Cocktail. Don’t forget the maraschino cherry! {Jar of comes included with research notes}
Odds and Ends: Gene Tweaking lab, smashed incubation chamber, notes, things written by Omega. Will vary from psychopathic to childlike. And crayon to blood.
The Screamer
A gigantic mass of bubbling flesh and eyes steadily growing, forcing it’s way into this reality. Is part of a gigantic eldritch being trying to fully enter this universe. Can be killed with missile silos or by simply causing it so much pain that it leaves. Large fires, radiation, smoke, electricity, leading zombie hordes into it, etc. are all valid tactics. Is fairly dangerous with poisonous tentacle attacks and Special, mental. Bonus points if someone records a hideous noise and uses it to scare the hell out of players.
Reward: Artifacts, science lab with netherworld creatures instead of zombies that resembles a cavern more than a lab.
Odds and Ends: You find a massive glowing portal in the bottom. Netherbeing spawns go up in the area.
Empty Town
An empty town with no enemies, no spawns, and no critters.
It isn’t actually empty. Enjoy dealing with nighttime CHUDs and other horrors. Yes, they will pursue if you leave once nighttime hits.
Reward: The spawn is adjusted slightly to replace zombies with folded pieces of clothing and odds and ends. Tools and piles of material are out and about, nothing is stockpiled, has slightly higher then average amounts of consumables.
Edit: Made a few changes.