I’ve noticed that fungal infestations can explode rather quickly if I enter their reality bubble. They can take over an entire street block in just one night and increase exponentially from there, to the point where I abandon areas completely to just prohibit its spread. While technically harmless to covered players they can be an extreme nuisance to computer lag from what I hear, as well as slowing walk speed and making some areas quite ugly (and can prove quite fatal if they conceal a minefield).
However they are somewhat interesting and neat concept in their own right, so I don’t want to remove them entirely.
Are there any mods that neuter the propagation rate of fungi?
Like say making it so that spores only have a 20% chance of taking root or preventing from spreading over a massive area?
Considering grass is not yet flammable it can be very time and resource consuming to thoroughly sterilize an area, and even then it seems almost futile since the spores will just regrow if even one of the little bastards survive.
I wish there was some way to just simply salt the earth and prevent specific areas from regrowing.