So I was playing around with the different traits in the debug menu and I noticed the animal empathy seems to do nothing to prevent the wildlife from attacking like mad, and bears still kill me when I least expect it. Does it do anything? or am I just not noticing the effects it gives?
Animal empathy basically gives you a bigger “buffer” of safety area for animals, letting you piss them off a little bit without making them angry. Also there are quite a few animals (like giant wasps) that will now ignore you instead of following you around.
In my experience it basically means that the Ninja-Bears™ (and other assorted wildlife) won’t hunt you down when they see you standing a hundred feet away, but they still think you smell delicious so if they get close to where you’ve been, they’ll start tracking you anyways.
Most basic reinforced clothes like trench coats should be able to repel most of their attacks and a high enough melee skill will mean you will usually oneshot them before they can do harm, but i would say tailorings worth investing time in.
Oh, another thing is if your wearing 2 fitting under armor and a fitting trenchcoat you will have -1 on torso encumberence and i think you can have a messenger bag with that to keep the -1
I noted with only Animal Empathy animals come closer, but don’t attack necessarily, and with only Smelly they don’t seem to do much different from not having it.
Maybe the empathy bit should be changed to magnetism.