Killing a bandit that I shot at before they saw me (via night vision) was considered “killing an innocent.” Considering that every previous bandit in this camp went red upon me entering the tip of their field of vision, I don’t feel my character would be radically shaken by the immorality of not giving them a glimpse of me amidst the darkness before planting an arrow in their heads.
Yeah, this was an issue before, not sure if it was ever fixed. NPCs are still experimental, have fun.
While I agree that it shouldn’t be “killing an innocent” - I like the idea that killing any living human has morale penalties. It should be lessened if they’re hostile, though.
Debug yourself some psychopath.