An ability to name the players faction/group. Any camps the player makes will be named (insert faction name here) camp. You could also manually change their ultimate goal, primary concern, and what they are involved in. Naming your faction could also allow advanced interaction with other groups. These could include sending soldiers to attack other factions, sending trade caravans, receiving refugees (for varied reasons), constructing specialized sites (and more types of sites, other than camps), claiming sites (such as a city), etc. These interactions would also change your groups ranking, respect, wealth, food supply, and combat ability, based on the interaction’s nature. What do you think?