follow these step by step instructions, you will understand why as you play it out.
http://smf.cataclysmdda.com/index.php?topic=3723.0
A1: what are some ways to get your melee/weapon skills up fairly harmlessly/low risk?
throw rocks at rabbits to get up throwing too. stay in woods. fight straggler zombies that you can lead out of town. just fight 1-2. if you get any pain,dont fight until its gone.
fungaloids (if any spawn near you) are good since there are alot and they are not real fast. you can’t go near them until you get a filter mask or you will die (has to do with you swallowing spores). filter masks are common finds. just find one and fight them. make sure to try to fight 1 at a time. i recommend picking up rocks off the ground and throwing at anything to weaken then move in and kill. see my instructions. encumbrance really hurts dodge. so see my suggestions about it.
A2: when Getting a starter base what is preferred in a town?
stay out of town. use the shelter. see instructions.
A3: what kind of areas emit radiation (for mutating)?
random locations outside.can see with geiger counter. anything with 'waste' or goo. dont worry about this early. radiation isnt bad. you can take advantage of mutations, but it doesn'tmatter for new players.
A4: preferred melee weapon endgame/beginning?
pointy stick. go outside get 1 rock. wield it. go [s]mash a bench, & to craft a pointy stick. lategame is mainly range weapons. dont worry about this.
A5: will you be able to reclaim towns/labs/etc. and advertise on radio, cellphone, etc. to attract NPCs to move in?
no. and npcs are disabled by default since they are buggy. no one has worked on them in a long time.
A6: will NPCs become able to scavenge for you at any point in the game?
no.
AA1: will there be faction bases in the wilderness eventually?
hope so. no one has worked on npcs in a long time. too many other things to do. dont expect any real NPC stuff until sometime next year unless you want to help do it and can grab some friends (we encourage this).
AA2: will npc factions be able to trade/build/use custom vehicles?
hope so. by all means code this.
AA3: will factions declare war on the player if said player is hostile (vandalism,murder,theft)?
if you could figure out how to code this, we would wuv you.
AA4: if factions have a base if left alone for long amounts of time will they grow in population/vehicles/wealth (food, personal items, clothing, ammo, weapons) and become hostile to outsiders (player) if they refuse to join?
you might be able to get some serious sex if you code this.