Mostly a place to note areas of potential improvement. I won’t be here to do these.
Add new original descriptions to S&W 22A and Sig Mosquito pistols.
Add guns_foo_rare spawns to mapgen
Adjust 6.54x42mm 9N8 damage to 48 and increase recoil to 2250. [obsolete]
Move reloaded 5x50 penetrator to ammo/5x50.json and nerf recoil.
Buff warehouse terrain spawns.
Add folding forward grip to MP7.
Study the implementation of “handling”: field in “GUN”:
Research the real-world volume of every item in the game and apply.
Split attack time from volume, or add override.
Buff hardware_bulk spawns using “count-min”: and “count-max”:
Lint json/item_groups.json [not I]
Move ammolinks to magazine folder or put a pointer to their location in ammo belt.
Fix accidental .38 Super ammo damage buff in coregame. [partial]
Turn hardcoded swim fin modifier into json flag.
Add NPC-to-NPC-to-player disease transmission model.
Add z-levels. The current z-level system (0.C exp.) is awkward.
Add ballistic arcs to arrows and bullets.
Add a town hall and other civil infrastructure to improve believability.
Check for legal issues affecting the game.
Add long-term game mechanics such as: sex; reproduction; aging; tool wear; industrial production.
Increase terminal to 800x600 minimum.
Write manual for each release.