[quote=“Clayton, post:1, topic:4902”]This is a dead serious question, so please no flaming or getting butthurt.
Why stop at Elves? Why not an Orc mutation? Or Goblin mutation? Or fairy mutation?
For the simpleton:
Why stop at adding one magical/mythical instance into the game? If you’re going to cross the line of “we don’t want magic” and then add in mythical instances like being able to mutate into an Elf, why stop there?[/quote]
In general, we don’t want to copy things. Putting the Cata spin on existing concepts is Nifty though.
I realize that
a) the lore ain’t easy to find
b) reading my proposal for Elf-a in the mutation expansions thread may be a bit much to ask.
Elf-a was largely the work of one Dr. Maiar, a well-known researcher who’d put quite a bit of effort into documenting the various mutagen flavors and whose team was dedicated to him. When faced with the fact that the Blob had escaped containment and civilization as he knew it was in grave peril–especially since there was no practical, large-scale way to remove the Blob from those it infected–he reacted poorly and did a Silly Thing.
Maiar took the stable, expensive, and fairly low-powered Alpha mutagen cocktail and reengineered it to adapt folks to the nomadic, sylvan life he foresaw. His team went along with it. Unfortunately, without taking the time to obtain authorization or run some theoretical modeling before practical trials, it went poorly. Half the subjects either died from the mutations or from the hard radiation contaminating the ward.
Dr. Maiar was terminated for “unethical research” and his research destroyed. Shortly thereafter, unrest in the Labs led to general disruption and their collapse as security systems were compromised and staff eloped.
NOBODY DROPS MAIAR INTO LAVA
As for the morale effects, Chimera is bad morale because it hurts like hell. Elf-a is probably the chemically-altered Blob messing with your head. (That’s the reason the eyes color-shift, too…)
Have you looked at what I’ve been doing with Troglobite, incidentally?
As for humanity-loss, one of the major parts of Thresholds is your character’s mind altering to appreciate their proper form.