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Trying to add new locations in a mod, is there a reference of some sort for all of the possible colors for overmap tiles?
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What does the
"SIDEWALK"
flag do for"overmap_terrain"
types in the jsons? -
What does
"extras" : "build"
do for"overmap_terrain"
types? -
Is it possible to have artifacts spawn in json locations?
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I don’t know.
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SIDEWALK spawns a bunch of sidewalk tiles at any connection point between a map and road.
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“extras” tells the game how to spawn things like minefields, drug deal remains etc… If you set “extras”: to “field” on a building map, extras might override parts of the map, creating things like weird minefields inside buildings. See homeimprovement_superstore for an example.
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I think a few maps in chaosvolt’s Arcana mod have artifacts in them. Nope. If you’re okay with non-random homemade artifacts, you can make you’re own using the same method Random_Dragon is using in Arcana.