Hello my fellow Cataclysmics,
I bring to you, a new mutation category:
The Iceman!
A new category centered around High unarmed damage, Low energy requirements, But fragility, and avoidance of heat.
Let me Elaborate:
This new category brings with it the following mutations:
Low Core Temperature:
Your body doesn’t keep itself warm as it does others.
On the upside, your body doesn’t spend as much energy on homeostasis
On the downsides, you need to wear more to stay warm.
Very Low Core Temperature:
Your body is considerably colder than the air around it.
You don’t feel as hungry as often, But you have feel cold even when in a well heated room.
Frigid Core Temperature:
Your body has completely stopped trying to keep itself warm, and frost has started to form up on your skin.
You don’t feel hungry often, but everything feel so cold. You need to be next to a heat source stay warm
Crystaline Skin:
For one reason or another, your skin has started to crystalize, and is rather fragile. You have to be careful when you move. 25% increase damage from blunt force, and 5% reduced speed.
Heat Independent:
Your body has mutated in such a way that it no longer to be warm to function. Heatstroke is still an issue, but you’re never have to worry about frostbite.
Cold Dependent:
Your body has not only come to accept the cold, it also needs it to function. Just being near heat makes you feel like you’re melting. You have to insulate yourself from the heat. It physically hurts to eat heated, or even room temperature food or drink.
Crystaline Joints:
Your joints have become sharp, crystalline points, encumbering you slightly, but adding a considerable amount of harm to unarmed attacks (+1 to hands, legs, and arms in encumberence, 30% more damage from unarmed attacks)
Stiff Joints:
Your joints don’t particularly adjust that fast. This results in you have slowed movement, but thanks to the joint’s stiffness, also reduced recoil. -10% movement speed, -10% recoil
Chilling Touch:
Everything you touch, get considerably colder the longer you hold it.
This is a way cool down food and drink so that a cold dependent character can consume it safely. Chilled drinks should also give a slight bonus to moral, and food could also be chilled by leaving it in a minifridge
Reflective:
Light bounces off of you, making you considerably more noticeable while in the light
Iceman (Threshold):
“So… So Cold…”
Other possible applicable mutations:
Fragile,
Strong,
Beautiful (Crystals are pretty damn it!)
Low Light Vision
Lore:
This mutagen was created alongside another project that was started basically the same day as the cataclysm struck.
The idea was to try to create a massive ice storm, as a possible means freeze the goo, allowing specialized mutated military units to deal with the mess as cleanly as possible. Unfortunately (or perhaps fortunately, depending on who you ask) the ice storm project was never finished, but the mutagen, however, was. The mutagen (and research notes) could conceivably be found within the ice labs, where the Ice Storm project would likely have been developed.
What do you guys think?
Any suggestions?