-A game that happens to be a lot of fun, or even mindblowing. No need to take my metaphors so literally.
I am confused as to what is trying to be accomplished here. I think you want someone else to manage CDDA? Not sure why you feel that, its an open source project so you can add to it as you like, but you seem to be happy with where the game is... so maybe he hasn't done such a bad job so far?
-You are right that I didn't like the magazine change much but eventually I got used to it. And now we have the mod to disable it, making it an entirely different thing. There was no talk about having a "no mag mod" back then, not at first. Noise had to be raised. And by "this thread" do you mean 'a' or 'the' magazine thread? I didn't start this current thread though. And I don't remember starting a thread about magazine discussion, although it is quite possible.
this thread seems self explanatory... the one we are currently discussing whithin, but ok we'll jump over to discussing magazines thread instead. I think Magazines might have been handled better if you look at it from a short term perspective. Long term... same difference. The devs knew they would end up with a functional magazine system, they also knew there would be growing pains. That known they could have implemented the no mags mod first and then started working on implementing magazines. That said, you do realize you are playing the experimentals right? So you are a crash test dummy. Sometimes we don't walk away so pretty before problems get solved.
So, it could have been handled better. But at the same time, it never should have become as big of an issue as it did. There was never any ACTUAL reason to raise a fuss over it, other than to go WOAH guys. This is REALLY broken right now, please implement a no mags mod, or just work on it more before you start implementing.
Anything that can be raged about, can better be solved with calm collected minds trying to solve the underlying issues and addressing them.
-Good-natured vs. passionate. Good-natured, when taken far and wide enough, isn't a good thing. Separate discussion.
Um… I think you got that backwards. Good-natured would mean being kind, sensitive, and helpful. Passion is what you can have too much of. Passion is a great thing that drives all of human invention and innovation, but too much blinds people to anything in their way. The rest of your argument in this paragraph seems to support this idea… in that you may be getting too much passion.
And for example, why are you criticizing me now? Is it because you want to defend your work? Why don't you just quit and move on to another game? See? That's why.
Im not sure criticize is the right word. Debate seems more accurate to me, or arguing with. Yes, I would say thats probably part of the reason… but also probably less than you seem to think, I imagine (sorry if im speaking out your mouth mugling…) he is doing the devs OTHER job and communicating with the forum people… thus trying to resolve that communication issue that was talked about earlier. Thus he is trying to correct any misconceptions you may have, as well as pull any valid arguments you may have out of your upset rantings. Something that would be easier done with calm heads.
-It's not about ownership. It's about management, management styles and experimenting with different management styles, just to see what would happen. And there's nothing to stop from having the mugling line of CDDA, for example, and assuming you'd be willing to manage your own line.
WOW. Ok… SOO much a no. I can’t say it hard enough. 1st off “lets just see what would happen” I think I can hear CDDA crashing already. Bad plan, as there is no plan mentioned here. “lets wing it” is a terrible plan that will spaghettify any project as large as CDDA. If you think we should replace Kevin then fine, make that argument for the case, and have a valid executable plan for doing so. But MANY countries have fallen into ruin because a charismatic person stood up and replaced a person with a plan, only to not have any executable plan once they took the place, other than “we will Change things” or “we’ll find a solution” This is the kind of issues that many an OVERZELOUS union has caused as well, which may be a better example in this case.
Anyways… On to the other stuff mentioned here. There is nothing wrong with you trying to make your own version of the game, or your own branch if that is what you want to do. But don’t use it as a threat… If you think you know a better management style. Then say so… and then actually follow through with what it might be. Or lead by example.
I am not sure whats up with you Beer beer, but I thought you more reasonable than this. What I am seeing here, frankly terrifies me. Its manipulative, underhanded, trickery. Not only that, but it reeks of the kind of “I CRAVE to be a leader no matter the cost” mindset that destroys good things. Do not take that path.