0.C-4084 / 0.C-8419-g93c2d5b
Win7 64-bit
At least I think the crash relates to delivering a killing shot to a regular zombie. Never had crashes with shotgunning zombies before, regular or otherwise, not anywhere. I got this crash three times now in a short period, and each time the moment of crash happened when I had fired a shot with a shotgun at a zombie that was severely wounded or near dead. It doesn’t happen every time but three times now can’t be a coincidence… I’m doing fairly high damage, 140-180 damage if it’s a headshot, and I usually try to get just headshots. The gun is a pimped out Remington 870 with standard 00 shot ammo. Maybe something goes wrong with near-death state followed by a high-damage shot? Or with a second headshot to the same target?
My spawnrate is at 3.0, so that should give a hint how many zombies there are buzzing around… Also playing with ‘tough zombies’ enabled.
Another remote hunch I have is that when zombies break down a door or the door frame tile, the crash happens, because each time I had already shot a number of zombies, so I assume they get riled up from the noise and start thrashing the place, trying to get to the noise source. Each time it was a different mansion layout but at the same location because I had to reload…