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I use chesthole’s soundpack all the time, but haven’t seen any crashes related to it. Not saying it’s not the problem, but it seems to work for me.
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That means that Chezzo hasn’t created a sprite for that item, either because it was added since he last worked on it, or because he just missed it. It’s unlikely to be a technical issue.
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Ranged weapons are definitely less accurate than before, especially at mid to long ranges. This is an ongoing topic of heated discussion which should probably be restricted to the threads created for that purpose.
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It’s something Chezzo added a while back. It’s purely visual, they still only occupy 1 tile. Same thing with the large trees.
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They’re reasonably functional. It can potentially cause the game to run a little slower, and labs get pretty crazy with all the noises going on, but it’s generally worth playing with it enabled.