Zoning QoL Suggestions

This is my vehicle zone setup: https://i.imgur.com/j4Yhak8.png

It is a chaotic mess. Here are some suggestions that I believe would help alleviate this mess:

  • Zone list sorting. Currently, it is based on distance and direction (I think?). It would be helpful to have other options as well, such as standard alphabetical/numerical sorting.

  • Zone tabs. This would help identify zones for separate bases and vehicles. At the minimum, differentiate vehicle and land zones.

  • Zone deletion confirmation. There is no Y/N confirmation and no message of what zones you remove. Accidently hit r while managing your zones? Good luck noticing it, and to what zone.

  • Zone shaping and adding to existing zones. Say a player would like to have the unsorted zone here. This could be one zone, formed that way or with spots added to it. Instead, the player will have to create 21 individual zones, which will convolute the management window.

have you tried to label the container to see if it has any effect?

You mean the cargo space itself or the zones? I tried naming zones (1, 2, 3, etc) to keep track of them, but it just bundled them up based on direction and distance, so it was still a mess.

the cargo space, the zones are a lost cause in the classification and managing side.

I tried renaming a cargo carrier and placing it, but the name reverted back to normal when placed.

wait what?, you can rename items?, i thought you could only label storage spaces if they were already placed

Yes, Ive added a lot more NPC activity zones, which has increased the need for better organization of these things.

Also the ability to free draw a zone shape instead of a rectangle would be useful for construction zones.
Would welcome contributions in this area.

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