Yeah, it was really fortunate there were so many zombies clustered together from a roadblock valiantly still fighting after the end of the world. I do not think I would have survived under any other circumstances. Nearly died for a handful of books. I hope those massive explosions killed the whole lot of them but I doubt I am that lucky.
I noticed there was some work already done with the functions
void npc::go_to_destination(game *g) and
void npc::set_destination(game *g)
A few questions, and sorry if they are simple answers, but where is game *g located to see what data is being passed? Also, could you point me at which file the menu object ‘zones’ is currently located in. I am using notepad++ and don’t have a good method to find something quickly.