[quote=“Cinghiale, post:1, topic:1849”]Can zombies be adjusted so they don’t wander into fire. As of right now, I can drop a skewer on the ground, light it with a match, and wait on the other side of it as zombies, potentially huge mobs of zombies, wander into it and autogib. A small fire no less. It doesn’t even cost an action to drop the skewer or to light it, making you essentially invulnerable to zombies. LAME.
Some possible solutions:
Make zombies less vulnerable to fire. A LOT LESS.
Make the unique zombies avoid fire (spitters, shockers, boomers etc)
Make their flesh melt off and become skeletons, which are invulnerable to fire I think…
Make the fire activate some kind of defense mechanism in the virus/bacteria that’s driving them, making them become supercharged. They will burn like torches and eventually die, but will in the meantime become faster, stronger, more infectious etc…[/quote]
it’s the small fire field itself that does big dmg not the on-fire effect as the on-fire effect does moderate dmg but that yellow/light red 4 will burn even the hulk.