I seriously thought this was a thread necro at first. I mean, we talked this to death already, many times even. ( http://smf.cataclysmdda.com/index.php?topic=4696.0 for instance).
I think the general consensus (ignoring a specific forum poster or two because they exist merely only to shat upon the ideas of others) was that bush-kiting was so effective and easy to do that nearly everyone always does it early game. When a game that touts itself as having lots-o-content and lots-to-do gets defined by one tactic that everyone does because it is “the go-to way to kill zombies on day one” then there is a problem. Options are worthless if one of fundamentally a no-brainer and better than the others.
(Do you want $100 cash, or a $20 gift card to one of the following restaurants … ? … wait, why are you just nodding vigorously and aren’t letting me go through a long list of restaurants?!)
I thought solutions were actually invented in prior discussions.
Obstacles can get smashed to uselessness if you fight in that square.
[ul][li]Realistic: Swing a sledgehammer at a flailing zombie laying on a table or stuck in a bush and odds are the table or shrub takes a good amount of the damage.[/li]
[li]Tactical: Adds an amount of randomness to kiting without removing it, thus adding some excitement as it is no longer a guaranteed win.[/li][/ul]
Vary sizes of bushes. (Full Disclosure: One of my suggestions)
[ul][li]Realistic: All shrubs aren’t gigantic topiary that cannot be traversed. There are variations in nature.[/li]
[li]Tactical: Not EVERY shrub is an I-Win button. You may have to scout out a place to fight and lure zombies to that place, as opposed to “if there is a shrub within X-1 squares of me (where X is the number of squares between you and the zombie) I am guaranteed to win this fight.”[/li][/ul]
There were other ideas too, but those were two that seemed to “adjust” bush-kiting without removing it.
Zombies or animals bashing THROUGH cars to get you seems pretty stupid though, for normal Z’s and animals at least. Waking up to find out your car is destroyed because a bear is chewing through it seems ridiculous. I’d almost suggest normal Z’s and animals not damage vehicles and path around them instead BUT there are many good scenes in zombie movies where they bash on cars with people trapped inside though, and I wouldn’t want that experience to not exist in Cata. Maybe if they ONLY bash out windshields and doors? Having a Z chew its way through a fender and then the engine block for no reason other than it felt “stuck” seems way over the top right now.
And my hope is, when hordes are the norm, they’ll “spill around things” better. So if you’re hiding in a house fighting through a window, when enough Z’s mush up against that window they’ll flow around the building and then start to bash their way in through OTHER windows. That’ll kill a lot of the sit-in-a-window-forever situation and add a scary element to things.