[quote=“Frostwood, post:20, topic:8935”]No interest in the bounty…
Having looked at the code for experimental-Z-levels mod, its not that simple. A lot of code assumes there is only one z-level, and trying to change one thing is going to break a lot of things, until you code everything that’s broken to work with multiple z-levels, that’s before you can even test it.
There is also the problem of how much cpu power extending z-levels is going to take-in some parts of the game there a noticeable slowdowns, from even simulating one z-level. Maybe how many z-levels the game simulates should be in the options.[/quote]
We could separate z levels so the reality bubble only includes 1 z-level at a time. One question tough, will these z levels be like df? in which you press a key and you can change the z-level of the display or is it going to be static always showing the z-level of the player? Using df like z-levels would really only be useful to see how high a building is …