[center][size=14pt]SpellGate[/size][/center]
Overview:
Inter dimensional portals started to open worldwide and humanity gets under attack by a massive amount of creatures only know in fantasy tales such as dragons, orcs, demons, undead, etc. Surviving human armies band together to fight the new menace, ending only in devastation for both sides. Years have passed after the war and most urban areas are populated mostly by clans of orcs and goblins. Some creatures have formed their own communities or become feral and attack anything on sight. Most humans surviving near the hostile zones have become more barbaric and nomadic, preferring to live by themselves.
Main Changes:
-Vanilla Zombies have been replaced with Orcs, Goblins and Trolls of different kinds but of the same clan. DONE
-Some of these sentient creatures might be wearing human clothes so some of their drops will reflect that. IN PROGRESS
-Some wild animals will be replaced with other creatures, montly Werebeasts and clanless sentient creatures. IN PROGRESS
-Unique buildings like Prisons, Hospitals and Hotels will be populated by hostile barbaric humans or other creatures. UNKNOWN
-Orcs and Goblins using guns or other ranged weapons. UNKNOWN
Goblin:
“Goblins are small, very barbaric and tribal humanoids. They are also curious and clever since some of them try to understand and use human clothes and technology.”
-Weak and easy to deal with unless found in groups.
-Lightly armored, use blunt weapons and hit and run tactics.
Goblin Child:
“Even though the darkborn were created by demons, they are capable of reproduction and this child is the proof of that. It looks harmless and hungry.”
-They are poor fighters but can bite and will try to grab you.
-Poorly armored and like to carry junk they find.
-Killing them makes you feel guilty.
Goblin Mother:
“Female goblins are thin and with more elongated limbs than males. They seems to be looting mostly food for their children.”
-They will try to grab you and will scream for help.
-Lightly armored and carry mostly food items.
-Killing them makes you feel guilty.
Fat Goblin:
“Stumbling as it moves, this overweighted goblin seems to be eating anything it finds.”
-Slow and poor dodgers, they hit hard and have higher health.
-Lightly armored and carry some food and rag clothes.
Skinny Goblin:
“This goblin seems to be weak with hunger and is being ignored by the rest of his clan for some reason.”
-Slow and poor fighters, they will most likely run away from you.
-Poorly armored and carry rags clothes and junk.
Goblin Fighter:
“This goblin is taller and better equipped than the usual ones.”
-A stronger version of Goblins but uses armor and cutting weapons so can cause bleeding.
Goblin Witch:
“A hunched and deformed female goblin in a hooded tunic. Acid drips from her hands.”
-Weak melee attacks but throws acid.
-Lightly armored and carry chemical stuff.
Orc:
“Orcs are as ugly as goblins but they are more athletic and fearsome creatures. They seem to be more brutish and more interested in claiming buildings for themselves than looting.”
-Stronger, taller and better fighters than goblins but also slower.
-Lightly armored, carry blunt weapons and human clothes.
Wild Troll:
“Trolls are a very large and monstrous humanoids. These ones do not seem to work for the raiding clans but they are still dangerous on their own.”
-They roam the wilderness alone.
-Poor dodgers but their attacks pack a punch and can also bite.
This is something I’ve wanted to make a long time ago and now I feel like I could manage to actually do it. I will try to make the new races as unique as I can and I will probably add new items as well. I can provide a download link of the progress if requested but I must warn you it’s too early in development so there might be noticeable issues, specially the creatures’ descriptions.