Its the last leg of spring.
To recap, Ive found nothing but a couple of small towns and a vault town where I came from; and all that was surrounded by the fog of war and very thick forests. I went south, skimming loot where I could, but I didnt have a steady weapon until I rescues a remington shotgun. Ive been through three cars; 1 to a moose, 1 to a survivor whose body had to get in the way of my engne block, and 1 to general zombies.
Ive been tracing the forest-encrusted river, and finally found two ways over. 1 is through a thick swamp to a lab. The lab showed me promise on the second path; and now I just cut off the road to a farm in the distance. I have 20 00 shells to my name, and now a few more guns thanks to a LMOE shelter. Ive been using a bruised aluminum bat most the game, 9-shotting triffids and 6-shotting zombies.
Now I have a M4 rfle (90 rounds, 2 mags), a shotgun with 26 rounds, a DB for my ride, and a leadworks revolver. I use a fire axe and a steel spear otherwise. My tailoring is finally up to 5, what a chore that was, and mechanics is even worse, as soldering does nothing for XPs. Still, I got my iron greaves and my ankle sheath and several kinds of scabbards I dont need because I use an axe and a spear. You know, axes are a great weapon in this game, or at least for the diversity of damage they do. Heavy, diverse, damage with some knockback. Good for many things.
Im missing the next level books, as have 3 electronics and 4 mechanics and 5 tailoring; the primary skills I use. I have 2 cooking, but Im in no hurry to level that up.
In other news, the triffids and the funguses continue to slam it out in the boonies, with me often getting involved. I keep forgetting that wolves can be fungused, and Im getting pissed at all the wolves instead of the sickened ones. See, the regular ones are ltgray, and the sick one dkgray. The triffids have the quality in the groupings, and the fungus have the numbers. Ive been fairly happy about the frequency at which the infected wildlife/survivors have been appearing, i.e. not that much but definitely. A deer ran deside my car as I sped down the road, even getting a smash or two off on the trunk of the car, the cheeky bugger. Eventually a triffid was close enough to attract its ire, and it exploded all over the triffid to infect it.
The flying ant queens work. When I came out of the aforementioned lab I saw a group of soldier ants. It took me a second to check the map and realize, oh hize, youre a yung queens new brood. The queen was run over by me, but not before trying to melt my car in a moment of defiance. Those ants can grow fairly fast, all things considered. And believe it or not I nerfed how often she tends to the eggs, not how often new ants come. In fact, sh was set to prioritize egg tending over moving, which I also ixnayed
Am wondering if I made funguses radius too wide. but otherwise Im more or less satisfied.