Spent 2 days around my modest-sized starter town. It has a hardware store, electronics store, a mil. surplus store, 2 gunstores (sidebyside), a garage, 3 teashops, explanisve suburbs, and apparently swamps to the east.
Ive run out of booze, spending the last of it on crafting a makeshift kevlar vest.
PROTIP: Fire outfits have yield too much kevlar when cut.
So now the first of the tremors have come, and Im about to enter a lab with a m akeshift crowbar as my best weapon because the only skill I have is combat and tailoring. But, tbh, its worth it to have better armor than a weapon for the type of raiding Im going to be doing. Im debating what to do if I come across some ethanol. My survivor is a drunkard, but the sooner and safer I am when I rip this bandaid off the better. Its lost days, but not as big a deal since I have double seasons on. Ive been comtemplating changing that to default 14, but meh. Since I play with higher spawn rates and longer seasons, it should even out.
So, into the labs with a crowbar and a flashlight and a makeshift vest. Most of the stores in town were bullguarded by higher end hordes, with one street so think with zombies I had to hit them or turn back. I tell you, there was a conspiracy to keep me on the west side of town.