[quote author=Azrad
[/quote]
F`ing how man
I have allways loved your posts u go well in depth
[quote author=Azrad
[/quote]
F`ing how man
I have allways loved your posts u go well in depth
Nope.
Anyways, finally successfully moved save file to a new experimental. First attempt the screen kept blinking which kinda hurts the eyes. Second try crashed the game after a few steps. This time it seems to stick, but zombies seem to spawn like in dynamic mode - unless the horde icon isn’t working.
Either way, with a good number of zombies near the base I felt it was time to try my new horde killing tactic. Unicycle that has a cargo carrier loaded with ammo, and a submachine gun, and a reasonably healthy survivor that won’t get tired while using the unicycle.
Going at 19mph, I started shooting at zeds once they reached firing range. Started with single shots, but after a while I got bored and went with burst mode.
Results? All zombies dead, not one of them landing a hit. Shockers didn’t do nothing thanks to a certain dielectric bionic. My survivor basically kept the 19mph pace while circling around the zombies shooting at them.
So swag. Really, imagine a survivor decked out with jewelry, somewhat drunk, killing several zombies in one burst while operating a moving unicycle. Swag.
edit: it was a horde, as it turned out. Now I see the blinking Zs, though they don’t seem to gather as much as they were before. A lot of zombie animals seem to gather on the point above the Shoggoth is held.
started with my OP character I have been doing recently (good stats, LOTS of mutations including the only bad one’s high metabolism and high thirst as well as a few nice skills)
Starter NPC is jerk and refuses to leave the safety of shelter, city with tail of houses extends from the north to just across the road from shelter. Looks like there must be some sort of nether portal or something east of town as I am already dealing with winged horrors, grakens, yuuls?, and an almost dead flaming eye.
Yuul hit me with darts and gave me herbivore, ruminant, and improved my night vision. There is a zombie runner in the house across the road, but I think its just an illusion from flaming eye. What is real is the yuul thingy causing the house to collapse with all the precious loot. I just dropped my winter coat and other nice things in there too in favor of more combat friendly clothes so I could push the nether back.
At this point I am looking at lureing Yuul thing to the shelter, maybe collapsing it in the process, but getting it to fight NPC with double barrel. On the plus side I will have lots of ammo for my slingshot by the time this is done.
Another NPC has decided to approach me while I am deaf and hiding out in the shelter. He has a ruger redhawk and stole the whiskey bottle that static gave me. I already hate him. That was going to be a molotov.
Edit: Now to figure out how to survive the last half of day 1.
…who was this house’s owner and why was he so evil?
spots Azrad’s image dump
Must…resist…clutter imps… ;w;
Your clutter-fu is no match for me.
Anyways, planning on using a different character. Same world, though. I noticed that zones and NPCs are shared by player characters in the same world, so for my new character he’ll go on a pilgrimage towards the fort I’ve created. It’ll be a character who can hold his liquor, at least.
Been playing with recent experimental versions and Had a really bad day start where i actually survived thanks to static npcs+ wander spawns + a road block with a chicken walker. Chicken walker and npc near my start house burning down fought each other and the sea of wander spawn zeds ( 2.0 spawn rate ) and I grabbed from the fallen in this epic battle what I could. including a first aid pack. Was able to heal up. Scavenge for a few days to get a pot made from survival 3. and slowly gather scraps of clothing before I found a pickup truck working. Then whilst driving I found a security van that’s beaten up but good order otherwise. Swapped to that. Spent the past few days avoiding anything hitting and damaging the battery whilst I explored. Sleeping on the seat in the back cab when resting. Drove very cautiously through a triffid grove in case a vinebeast tore the battery out going under the van. ( Will be coming back later for easy food and fluid sacs!)
Just looted a mansion and found a science ID card nearby. Camped out near a lab I found in the van between exploration runs down there and reading and practising up my mechanics so I can start building a scrap pile to start vehicle modifications properly. No fabrication books but under the hood is a great find. Now I can weld my way to victory! Though there is a city nearby and every morning I have to cull loitering wanderspawn zombies that popped up in the night with the ol’ knifespear.
Several devoured characters later, finally got one rolling. Infected Rogue starting in a military surplus. Had not just one, but several first aid kits and a second surplus store right next door. Was able to snag fitting tactical gloves and army helmet, as well as ballistic glasses and drop leg pouches. Was able to persuade the starting NPC to come along. Apparently, I looked rather squishy, because I was able to go with ‘you’ll be able to keep me safe’ with 97% success chance. Unfortunately, I accidentally handed over my leather armor instead of the nail board he dropped for some darn reason. Fine by me, but it took me a while to get warm again. Did give him his nail board back, too. Survived the initial horde, even a zombie brute, which I was able to run over in an intact pickup truck. Even better, though, found an intact RV with gas in the tank and a bit of battery charge left! I credit my initial survival to a cougar that strayed into the city bounds. Mopped up a fair bit of them before falling itself. Provided me with bone for a needle and my first meal, too. Got good vibes from this run. Crossing my fingers.
DESTROY THE WORLD!
When there was enough safe space, I’d switch out to the IAR and snipe out necromancers… about ten of them in different directions. And when the smoke cleared out, the pic was the result. There’s an open field down on the south west with more bodies unseen from map view.
So yeah, the humble 9x19mm proves itself on a trial by zombie. About 2k rounds spent, then I attached the 5.7 conversion and resumed shooting.
Wish there’s a faster way to dispose of all that… but I’ll settle with butchering as many of them as possible before they revive.
Barely got damaged too. Basically just one from a shocker bolt when I forgot to switch on the bionic.
Spawn.
Begin searching the house I started in.
NPC is a fucking statue, thanks for nothing m8.
Find nothing but food and sweaters in the house.
Decide to bail out through a bedroom window and go to a different house for loot.
Shocker Brute right outside of said window.
Get electrocuted.
Dive back inside bedroom and equip a fork, bring it bitch.
Brute smashes through window and shocks the living shit out of me.
Throw the fork at its head and run down the hall towards the NPC.
NPC is a fearless killing machine, he marches down the hall and into the bedroom.
Wait a goddamn second, he has no weapon.
I decide to hide like a bitch in a different room.
Several minutes go by and I keep hearing zapping noises and hits landing.
“Silence”
Think to myself “Oh Christ, that NPC got annihilated.”
Walk into bedroom in awe, NPC had beat a Shocker brute to a pulp with his bare hands, Chuck Norris.
“I Commit Suicide right in front of him out of shame.”
Greatest 10min playthrough of my Life.
Testing out explosives to see which is the most reliable for the purpose of vaporizing corpses. RDX sand bombs are useless. Fertilizer bombs are the most reliable, but can’t really damage hulk corpses unless I use it multiple times. Same with dynamite. Will test out C-4, but for most part I’ll focus on the fertilizer bomb or dynamite. Both can be crafted, so one or the other will be my horde cleaner.
[quote=“Azrad, post:10309, topic:47”]DESTROY THE WORLD!
As you can see from the map, and the numbers beside the various corpses in map view, there’s a whole lot more than 75 dead. Basically got pinned between the two buildings when their walls both collapsed and there was really no way out. So I light up the heavy duty flashlight, readied the MP5 and opened fired.
When there was enough safe space, I’d switch out to the IAR and snipe out necromancers… about ten of them in different directions. And when the smoke cleared out, the pic was the result. There’s an open field down on the south west with more bodies unseen from map view.
So yeah, the humble 9x19mm proves itself on a trial by zombie. About 2k rounds spent, then I attached the 5.7 conversion and resumed shooting.
Wish there’s a faster way to dispose of all that… but I’ll settle with butchering as many of them as possible before they revive.
Barely got damaged too. Basically just one from a shocker bolt when I forgot to switch on the bionic.[/quote]
where you get that much ammo?!
Probably combos of “military bunker”, “many, many gunnut basements”, “tons of LMOEs”, “Gunstores” and finally, “hoarding”
im hoarder but only common ammo what i find is 5.7 from cars and .22
and tons of ammo for guns what i do not have
Easy. The MP5 uses 9x19mm, which is more or less the most common ammo apparently. Add that to hacking lab turrets giving more ammo. I only started using the 5.7 because I ran out of the 2,000 9x19mm rounds my survivor had on her.
So yeah, most of that annihilation was from a pretty low power round that’s a step up from the .22 ammo and paper cartridges.
Checking the inventory, it wasn’t even 2k it seems, as there’s only 1577 9mm casings, and 608 5.7x28mm casings.
Now to go back to base and make fertilizer bombs
I seem to mostly find 7.62x54R and 20x~ shotgun stuff.
Was thinking that V8 and kompot and relatively easy to craft once you get the seeds for the ingredients, and if it were a permanent winter they won’t rot anywhere.
Then common sense came back and I realized that you can’t farm during winter.
Grabbed a new version. Noticed cities can now have distance set between them. Set it to max, 8. Lab start, escape within hours. HA! Take that.
…Day 3, still rollerblading exploring the highways, trying to find a car, trying to find a city. So far only found other labs, farms and inoperational vehicles. Goddamnit. What have I done. >.<
Unless it’s changed, I thought of an idea that might for a succession game. So basically, zones are shared in one world. So I thought, one player makes a base, or at the very least anywhere with something interesting to go to, and they make a no NPC pickup zone. World is passed on to a new player, and they make a new character, and their job is to travel to that point and try to stay alive.
That would be fairly interesting.
…then I can go clutter up that well-organized base,