What's Happening in YOUR Randomly-generated Apocalypse?

Possibly, though I have pondered alternatives. We could ease up on the crafting requirements of anvils so smaller pieces can be used.

Or we can do as I suggested here: http://smf.cataclysmdda.com/index.php?topic=11518.0

In other news, I got a fourth, count 'em, fourth clear night, so I reached the mansion. There’s a farm almost immediately to the south of it, but I didn’t have time to make it into my new base apart from digging a few pits. I snuck into the mansion and quickly realized why there was almost no resistance - in one of the corner rooms, there were several zombie corpses and a moose corpse. Looks like that moose thinned out the undead for me :stuck_out_tongue:
Bad news is there’s still a skeleton and probably a corrosive zombie lurking around, and a boomer immediately to the north of the mansion. Good news - I’ve got a longbow now.

Back to the (original) farm for now, but I plan to relocate to the second farm or the mansion once they are safe - they might not be that much close to the town, but at least the road is straight and not through plains and forests.

Here’s an idea for the fusion blaster that would make it have some drawback, but not be completely useless:

Instead of replacing a limb, make it ANOTHER limb.

Now the character’s torso counts as “XL” or mutated, or whatever, because they have an extra limb, but they can fire the fusion blaster any time as though they were wielding it, and still be able to wield some other weapon (ranged or melee… or fists for martial arts, even).[/quote]That sounds derp.[/quote]

The “over-the-shoulder bionic weapon/limb” concept has been around a long time, in multiple flavors. It’s incredibly common as an accessory on combat armor in mecha-type anime, etc, but even as an actual bionic it’s not rare. The 40K servitors and tech priests would probably be the easiest to find pictures/models/art of, but there’s plenty more.

Conceptually, it makes a lot of sense - I need my hands for all kinds of things, and I’d like a weapon I can carry that will work when my hands are busy/full/injured. How would you recommend accomplishing that?

True, that might work. But while torso encumbrance seems like a valid idea to balance what would otherwise be a hand-free weapon, I’m pondering whether the existing concept of bionic weapons aren’t more effective from a balance perspective.

In real life terms though, needing to retailor clothing to account for this does sound far less debilitating than losing a limb, but neither sound like a practical solution. Then again, existing bionic weapons aren’t any saner from a real-world perspective, as claws that render the hands unusable while active leaves one wondering what the in-universe designers were thinking. >.>

Probably working with Rivtech to get a line of action figures on the market.

New from Rivtech, the most lifelike Megaman action figure yet!

Warning: Small parts, not for children under the age of 4. Choking hazard, fire hazard, radiation hazard. UPS sold separately.

Eh, there’s a lot of things you wouldn’t be able to safely do with the classic Wolverine-style claws out. It’s not that far-fetched.

Embrace the power of “and” - there’s no reason both couldn’t be developed.

Actually, I think having a bionic “weapons arm”, able to hold one of several weapons, would be quite useful, and having other flavors of the finger-laser (that would have to be deployed, making the hand unusable) is also a good idea.

For balance, I would think the “weapons arm” weapons would probably need to provide better firepower (some combination of higher rate of fire, more damage, greater accuracy, and/or lower energy cost, quite possibly all of the above in different combinations depending on the weapon attachment chosen), as the disadvantage, while not nearly as ridiculous as the current one, would be “always on”.

Example: fusion blaster. The current fusion blaster could be mounted on the bionic weapon arm “as is”, providing all the benefits of the current fusion blaster with no loss or even USE of hand, just with a permanent “mutant” torso (need the “oversized anatomy” type clothing). It could also be mounted in the arm itself, able to be deployed (rendering that hand unusable while deployed - basically, all of the current penalties, but only while deployed), but only doing 3/4 of the damage and/or having a lower rate of fire (justified by having to be careful with the amount of heat generated, lest it burn the flesh it’s mounted inside of).

Both of those are viable, really, and even making the weapons arm only count as “oversized” when it has a weapon attached would be feasible (assuming that changing weapons takes a good bit more time than swapping wielded weapons).

Also, the weapons arm concept would allow the mounting of non-energy weapons - the point would be the extra, semi-autonomous weapon, not just the bionic power pool (think War Machine from the Iron Man movies).

Hmm. Could be interesting, though unsure. Meanwhile I have buried myself under 5 PRs. @_@

Nothing wrong with <cough> action figures.
(ノ◕ヮ◕)ノ*:・゚♥✧

The pricetag. Oh god.
My laptop was cheaper.
No matter. I can clearly write her off as another student expense.
Except then there would be no money left for food. Or the wedding. TT_TT

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;w;

My deathmobile (and me) were just obliterated in a single shot from a tank drone.

Tank cannons are your friend. ;A;

Tank cannons are your friend. ;A;[/quote]
I found an ATGM turret and frame along with 4 missile… Mounted it in my semi-finished mobile fortress.

…how ominous.

In Soviet Russia, tank refuels you?

Day 22 in Jotunland. I have almost finished looting the nearby town. Zhulks still hit like a train. Pausing to take adderall to flee was not the wisest choice of options because it allowed it to close in and punch me through a car and into a wreck being torn apart by zeds. That was a close escape.

Day 23. Looking for a new base. Farm to the south west, unlooted town through the woods north of it. Found a boarded up house on a forest tile. Opening it may have been a mistake. Killed everything inside. What the hell was that thing and why was it telling me not to be afraid?

just found out that each bed when you dissasemble them gives you around 125 rags, why not when you dissasemble a bed it either gives you foam or springs and more wood, cause thats a lot of rags.

Please there me there is a hilarious reason for this name.

Managed to teleport out of the lab I started in and then break back in by ramming through the walls with a light tank, so that’s where I’m living right now. 3 failed attempts to remove the acid discharge CBM from my broken cyborg has put me at near death with a shortage of first aid kits. But there are triffids near by so I have that going for me, which is nice.

Please there me there is a hilarious reason for this name.[/quote]

Endless winter, supplies set low, spawn increased. Still no ice giants or trolls though. Wish it was funnier but really I thought “Endless winter with lots of monsters and not a lot of supplies? Sure as shit sounds like Norway to me.”