What's Happening in YOUR Randomly-generated Apocalypse?

No, I was talking about just starting out. The last moose I killed, I went on to get soloed by regular brute, and not long before that, I BARELY escaped with my life from a single corrosive. Newbie character, like 2 melee skill, maybe that high in cutting weapons, MAYBE.

Moose roll over and die, not much harder than a tough zombie, and antlered horrors are only marginally worse. Bears usually do more damage to me (or at least my clothes)… before dying just as easily.

Am I missing something?

No, I was talking about just starting out. The last moose I killed, I went on to get soloed by regular brute, and not long before that, I BARELY escaped with my life from a single corrosive. Newbie character, like 2 melee skill, maybe that high in cutting weapons, MAYBE.

Moose roll over and die, not much harder than a tough zombie, and antlered horrors are only marginally worse. Bears usually do more damage to me (or at least my clothes)… before dying just as easily.

Am I missing something?[/quote]

Hmm. It might be choice of weapon and how well you min-max. If I do a melee-focused character I can effortlessly ruin moose, but otherwise I get mauled. >.>

I find it tends to vary based on a combination of Armor and your survivor’s condition going into the fight. Weapon’s mostly irrelevant; I’ve had day 1 survivors take Moose down with nothing more than a burning bush and his bare hands. On the other hand, I’ve also had firearm-wielding survivors get completely mauled because of a ninja moose jumping out from behind a building/tree.

What I’ve found makes moose so deadly is that they:
A) Are really bloody fast. At 200 speed, they’re getting two hits in to the typical survivor’s one, and once one gets you in its sights, you usually can’t run from it (in comparison, Feral Predators, the fastest zombie in the game, only have 140).
B) Inflict a metric crapton of pain on a hit (which they get two or more of each turn), which tends to trigger a death spiral.
C) Might be anecdotal, but I’ve found they’re really good at landing headshots. Most limbs are easy enough to get a few layers of clothing on and thus have some protection, but finding a good helmet is a little trickier.

Ultimately, fighting moose comes down to using the environment to your advantage, and praying you’re in good condition when the fight starts (speed reduction will kill you every single time against a moose). Fire reduces their morale (improving your chances, since they’re more likely to back off when injured), so lighting things up is usually a good strategy. Killing it without letting it close is also a good strategy, and one lucky break is that moose can’t actually bash anything, so running into a building and shutting the door behind you also works wonders for escaping.

Basically…yeah.

Another big thing is torso encumbrance. You’re likely to get very far away that quickly, so if you’re a ranged character you’re fucked if it gets close.

Cleared out the basement of the curious structure with my Ithaca 37.

Burn the heretic.

Kill the mutant.

Purge the unclean.

And the level below that? x3

Huh. I didn’t see any staircases, but I could be wrong…
Just a few hunting horrors and the like.
I just went to sleep, I’ll gear up and check it out in the morning.

Ah. There’s a few doors at the opposite end from the up-stairs. At least one should be a basic storeroom that might have added loot, while the boarded-up door hides an upright sword.

Found a few books to the left and the right of the stairway when I went down the first time.
Ah, I hadn’t realized there was a boarded up door, since it was dark.
x3

Oh, no!
An “errie cavern!”

Huehuehue. Might want to be prepared for the burning. X3

I didn’t make it very far, since my trip into the errie cavern went down sort of like the Battle of Bunker Hill.
(I kicked ass until I ran out of ammo and then retreated.)

Better than getting roasted, at least.

The moose is dead. I made an error in positioning myself and didn’t succeed in making it fall into the pit, but I still came out alive. I think the spear (Parry) and leather apron as well as an army helmet saved the character’s life. Granted, the wounds meant I stayed at the farm the rest of the day and the night and only went out the next evening.

The evening was clear so I saw a lot with my NV and used it as an opportunity to scout out another outlying road in town. Alas, there’s a corrosive Z there, so I only dashed into the first house, grabbed what I could and backtracked before it could spot me.
On the way back, stopped by the house that was supposed to be my new base and picked up the foods. The tomato soup went bad in the meantime :frowning:

All that trekking from farm to town and back is taking a lot of time. There’s nothing interesting in the other directions, however, apart from a cabin next to a mansion to the south. And I know there’s a group of Zs down there, so I’m not gonna go haring to the cabin.

Being able to make reach attacks with the spear is also helpful.

Started as a national guardsman who went down in a helicopter crash. I staggered, wounded and bleeding, through a couple of zombie fights and managed to find a house to hole up in long enough to unpack my go bag and put my armor on. Almost immediately caught influenza and struggled to make it to a subway station to get away from the encroaching zombies. At one point I was using the lava from a crack in the earth to boil clean water and cook frozen food.

A little after that I managed to clear out a little house on the edge of one small town, with a very short distance to the next town to the west. It had a concrete patio out back with some cooked food from a barbeque, and I made a lot of use of that patio as a safe place to cook before I went out to get the stones to make my fireplace. I basically walled myself into the back of the house with bookcases, using the front of the house as a tactical buffer zone where I could fight zeds.

I’ve stockpiled a lot of equipment and resources, put together a knife-spear, and rescued a fire axe from a nearby fire station, and now finally found a working SUV and brought it back to my base. Now I’m in the process of grabbing the last stockpile of decent food in my area from a regional school and clearing enough of the road to make my run to the nearest evac shelter.

Cooking with lava. There’s no better way to do it.

Other than the very most immediate concerns (I am starving to death!), the best thing about a school is not the food, or even the water… it’s the library in the middle. Sneak in at night through a back window (possible even disassemble it instead of breaking it), grab the beautiful books, and run.

Just finished doing that with my current survivor… once I had managed to get the noisemaker and acid discharge out (which involved grinding survival and first aid until I could MAKE first aid kits… and MAKE aspirin, actually, from oxidizer and willow bark - that takes FOREVER).

SO SO SO happy now. Going to get some actual recipes for useful stuff, yay!

Going on a long-range scouting mission to the south of the mysterious structure.

AAAAARGH
didn’t realize the water in my inventory wasn’t clean until after I drank it all