I was coming back from raiding a sporting goods store when I had seen a zombie brute. It saw me and I started getting away and i had the crazy thought of “Can I kill it with my current stats and equipment?”. I then went and charged down the brute with only a bat in hand. it hit me once and sent me flying a bit away and there was a tough zombie behind me so I quickly dispatched it. Back to the brute I had stun’d it and was able to finish it off. When i arrived home I realised I had the common cold. Meaning A) I took a brute with the common cold or B) After killing the brute it gave me a cold. And now that I think about it I don’t think I had pulped the brute… I will be right back.
I’m on day 42 of my 128-day Winter in my fortified evac shelter. I’ve built a trike from scratch just to help me fetch water from the distant river. The zombies in town are few and far between now, every street corner littered with the snowed-over remains of the recently undead. I haven’t spotted any wildlife in weeks and am living entirely off the denizens of the nearby triffid grove.
Found an artifact on the field as I was getting some logs. An electric crystal, which sounds promising… except for the fact that it seems to have no charges, but needs them to activate whatever ability it has.
I just realized what it does. As long as I have it in my inventory, thirst is increased, while the upside is that dexterity is increased by 4. Not a bad tradeoff, even if the volume is 5.
Finally finished making a base. It’s a 5x5 entrance area… and a 20x20 main area. Now I gotta roof the place. Then it’s back to moving and reorganizing my loot. And then eventually I’ll make a walled in farm, and an armory, and a small harbor base up north in the river.
Honestly, I’m getting a lot more mileage out of a single game once I stopped using survivor gear. The possibility that a dense enough group of zombies and even a single turret can kill me easily seems to help.
[quote=“Gatora, post:6401, topic:47”]I was coming back from raiding a sporting goods store when I had seen a zombie brute. It saw me and I started getting away and i had the crazy thought of “Can I kill it with my current stats and equipment?”. I then went and charged down the brute with only a bat in hand. it hit me once and sent me flying a bit away and there was a tough zombie behind me so I quickly dispatched it. Back to the brute I had stun’d it and was able to finish it off. When i arrived home I realised I had the common cold. Meaning A) I took a brute with the common cold or B) After killing the brute it gave me a cold. And now that I think about it I don’t think I had pulped the brute… I will be right back.
EDIT: Turns out I did pulp it. So yay.[/quote]
If your in good health your chance of getting a cold without proper face protection is 1/18, every 30 min. I’ve had this discussion in the suggestions thread, that it’s too high. It’s not related at all to how colds work IRL. So once you get it, get face protection, because eventually you will keep getting it as the odds are stacked against you. Once you get it your health drops, thus a ‘cold cycle’ begins of constantly keeping it without enough protection. I’ve had a cold maybe 5 times in the last 15 years IRL.
TDLR
That’s a 5.56%, 48 times a day, in good health.
Milspec are for me, unless it’s power armor. For lab turrets I usually load up enough gear with kevlar and leather that any damage I get is pretty tiny. Now, I gotta be careful, and since I’m also not using the features of the tailor kit, even an NPC using guns that use .22 rounds can damage me somewhat sometimes.
Yeah, admittedly I rarely seem to get a character to the point where lots of survivor’s gear is practical, but even when I do mil-spec turrets can eat through anything short of power armor. :V
[quote=“Kryxx, post:6412, topic:47”][quote=“Gatora, post:6401, topic:47”]I was coming back from raiding a sporting goods store when I had seen a zombie brute. It saw me and I started getting away and i had the crazy thought of “Can I kill it with my current stats and equipment?”. I then went and charged down the brute with only a bat in hand. it hit me once and sent me flying a bit away and there was a tough zombie behind me so I quickly dispatched it. Back to the brute I had stun’d it and was able to finish it off. When i arrived home I realised I had the common cold. Meaning A) I took a brute with the common cold or B) After killing the brute it gave me a cold. And now that I think about it I don’t think I had pulped the brute… I will be right back.
EDIT: Turns out I did pulp it. So yay.[/quote]
If your in good health your chance of getting a cold without proper face protection is 1/18, every 30 min. I’ve had this discussion in the suggestions thread, that it’s too high. It’s not related at all to how colds work IRL. So once you get it, get face protection, because eventually you will keep getting it as the odds are stacked against you. Once you get it your health drops, thus a ‘cold cycle’ begins of constantly keeping it without enough protection. I’ve had a cold maybe 5 times in the last 15 years IRL.
TDLR
That’s a 5.56%, 48 times a day, in good health.[/quote]
Well last i checked I have a long scarf and a bandana on my mouth. So should I need to have anything else on or anything in particular I should wear like a dust mask?
In hindsight, I really should have went with a normal roof instead of the log and sod. I have enough nails, and all that I’ll need is two by fours. It took around 20 days to go back and forth on a far away forest to collect logs. Now it’s time to get two by fours, and I reckon it’ll take longer since I’ll be putting the roof together on a 21x20 space. Aaaaargh.
On the other hand, organization! Once I’m done I’ll have a neat little space I can call a base. I even set up two spots to have no roof so I can collect water from it. Once I’m done organizing I may end up adding a second layer of wall to make sure a horde won’t easily breach the place if it comes down to that.
Lesson learned. While I was drowning on the construction work of my new base, I noticed an NPC who was in the area of my soon to be old base. So I go in, and sure enough, an NPC was there… and it was one of the hostile ones. I try to persuade him, but he quickly turned hostile. I saw he only had a quarterstaff on hand… but little did I know that he already had his dirty paws on some of my stuff.
He got one of my simple flamethrowers, one of the many trophies I nabbed on many other NPCs. I turn thermal dissipation on, because he just set my base on fire. On the bright side, the bionic saved my skin from getting cooked… on the not so bright side, there was fire indoors.
So I quickly dispatch him via burst fire from a Saiga. Then I go to my tools pile and get all the fire extinguishers I had and save my base. Managed to save it before it turned ugly. The fire was only two tiles away from a 30 gallon drum of gasoline. For most part, the only damage I could see was a few broken bookshelves.
Checking the thieving bastard’s corpse, I noticed that he tried to make off with some of my spare parts, mostly electronic scraps and high quality lens, the rivtech ampoules, some silver bracelets, and a rocket.
I’m not even gonna butcher his corpse. I’ll put him outdoors, drop a couple of rags, and incinerate him. Over and over and over again until there’s nothing left.