Seriously, that’s a wonderful thing - it converts all the local zombies to harmless dancers. Continue your milk run, and I hope you find some challenge at some point, eh?[/quote]
I think Zombie Dancers can bash stuff, so… what happens if all the Dancers accidentally collapse a building roof onto Thriller, killing it??? If that ever happens, by the time it does you’d be in a town filled with hundreds of angry hulks!
Clearly the only solution to this is to sic zombie Elvis on them.
Seriously, that’s a wonderful thing - it converts all the local zombies to harmless dancers. Continue your milk run, and I hope you find some challenge at some point, eh?[/quote]
I think Zombie Dancers can bash stuff, so… what happens if all the Dancers accidentally collapse a building roof onto Thriller, killing it??? If that ever happens, by the time it does you’d be in a town filled with hundreds of angry hulks![/quote]
Wait, so as long as I don’t kill the Thriller they’re not a threat? Well now I feel kind of let down, I was expecting them to be the single most dangerous monsters in the game.
And yes, they are bashing some buildings, but I’m thinking the Thriller spawned somewhere in the street…well I guess I’ll find out if there’s suddenly 30 hulks turning around to pulp me.
Seriously, that’s a wonderful thing - it converts all the local zombies to harmless dancers. Continue your milk run, and I hope you find some challenge at some point, eh?[/quote]
I think Zombie Dancers can bash stuff, so… what happens if all the Dancers accidentally collapse a building roof onto Thriller, killing it??? If that ever happens, by the time it does you’d be in a town filled with hundreds of angry hulks![/quote]
IIRC, the thriller has the same level of HP/regen as the dancers… which is to say, nothing else in the game has a prayer of killing it. 50 HP regen every turn, 1000 (or is it 10000) hp… yeah, collapse that building, it won’t care.
But yes, the whole “we’re all hulks now” thing is theoretically nasty…
of course, last I checked, dancer zombie corpses butcher as hulk corpses, so that actually can be kind of nice, too.
Actually, it’s only slightly stronger than a regular zombie.
Dirkkun, that’s some terribad luck!
Hulk’s aren’t too bad. Once, I started a character with only 3 melee and a wrench, no other skills for fighting and no fighting style. Encountered a hulk, and I won on a one-on-one fight with it. Put it through a burning bush, and whacked it to death with a wrench.
A group of them can be tricky, but I reckon a character with decent skills and armor can take them. All that matters is preparing for it. Getting yourself surrounded by them would be a bad idea, since you might end up getting pinballed to death by their smash attack. On the other hand, if they’re in one general direction, and there’s a lot of open space where you’d be smashed, you won’t be damaged that much and you get a lot of space in between them. Maybe a few explosives to thin out the rushing hulks could work, but with decent skills in melee and dodge, killing them off won’t be too hard.
Early game encounters would be tricky, but I suppose if you really prepare for it. For example, setting up a house to meet to hulk horde; placing a rag here, there, and everywhere, and a lighter on the right spot at the right time. Basically, if you know where all the hulks will show up, and planning out your attack, it won’t be impossible to come out with a win.
Well in my Cata games what I usually went for was a luxury RV and turned it into a mobile fortress. However now I’m made a mobile fortress out of a semi truck. The main advantage is I don’t have to replace anything with heavy frames. Anyways after getting the truck to run on gasoline and outfitting it with a back living area and some cargo carriers I go roaming the country side checking out local points of interest. I also made an electric folding scout bike to come along.
Whilst on the road I found my first anomaly and found an electric spiral. I still have not used it yet as when I got it I got the message of receiving other worldly attention. Along with that installing various cbms eventually gets me fast healing and high metabolism (I think). After raiding a few labs with a tihar (pneumatic assault rifle) I now have enough stuff to start properly reloading rounds for the long run. But along with that came the realization that the RDX and ANFO charges are ludicrous and more for building destruction than for breaching or at least presumably due to the size of the explosives themselves.
One issue I am having right now is that at the moment I literally have a cargo carrier filled to the brim with weapons and ammo and no idea what to do with them all. Along with being disappointed with the wall penetrating power of my trucks turbo laser I am now just on the look out for getting wild veg to make aspics with. That and also seeing if I can get more artifacts or the rivtech books.
Wat.
Wat.[/quote]
sounds believable considering you can kill a hulk 1v1 starting out with melee 0 and no weapon.
Hulks rely on their smash attack and large hp to be dangerous. If you can reliably avoid or mitigate the smash attack, they become barely more than tough zeds.
Smash damage decreases with your dexterity. If you start with a lot of dex or snort meth before combat, your clothing may be enough to take care of the rest.
Unless you get smashed into something - then only armor will help, meaning you can easily get heavily damaged despite amazing dex.
You can though pretty reliably position yourself in a way that almost guarantees not getting smashed through something.
Yeah, no amount of dexterity is going to save you from getting fisted so hard you leave a hole in the wall. owo
Objection … I think dex effects your armor value soooo if it were high enough you still wouldn t take dmg even when hitting a wall… cause “reasons”
I might be wrong though.
Maybe i even made that up.
I can t tell myself.
Yes, ruin my joke about being fisted by a hulk. o3o
Your welcome.
I did laugh a bit at my pc screen though if that makes you happy.
It took me too bloody long to actually remind myself to test whether this would work.

New game. I notice there’s a mine up north, so I smash up a locker and make me a makeshift crowbar. I go down the mine and get lucky, mini-flamethrower, cranial flashlight, two hydraulic muscles, and most importantly integrated toolset.
So I think, well what the hell, since it’s the start of the game I could just go with an early death if things go south. I try to install all of them.
Cranial flashlight is a success, mini flamethrower fails and gives me the feathers mutation, which is okay. First hydraulic muscles fail, gives me electrical drain, which I figure is all right since I don’t have any power anyway. Second hydraulic muscles success, and the clincher is the integrated toolset also goes through. So, early luck on that, all things considered. Plus a shopping cart outside the mine.
What.
So luck mounts, I find a bandit cabin by accident, as in I break open the door and see two bandits coming at me. Thankfully, they only have melee weapons, so I hide near the entrance and draw them out. I manage to kill them though I get banged up a bit in the process.
So I have shelter and some food and water. I read up on some books, and I go to bed. Morning hits and I wake up, I read a few more books, and then I decide to step outside… and I see a zombie horde just standing outside my new base. 88 visible, and probably more since I’m surrounded by forest.
Like really. What. How?
Looks like I’ll be dying soon.
Started off as a fighter, decided this time I’ll keep mundane zombies off. Acidic zombie outside. What do? ;w;