My latest character build has proven to be quite challenging. I’ve had to restart multiple times now after being royally screwed by the RNG. (In the interest of full disclosure, I’ve turned off the limit to the number of character traits one can take for the sole purpose of designing characters who are more fun to roleplay as.)
Amelia LePine is a smart, energetic ten year old from Three Lakes Elementary School.
STATS:
STRENGTH: 6
DEXTERITY: 12
INTELLIGENCE: 15
PERCEPTION: 12
TRAITS:
Addictive Personality - She’s got a very powerful sweet tooth. Candy, Chocolate, Soda… it’s a coping mechanism.
Animal Empathy - She loves animals, and they love her back. Her cat, Mr. Muffin=Britches, is her only family left.
Asthmatic - Doctor Falkner said that she would grow out of it. Now she doesn’t know if she’ll live that long.
Clumsy - She’s a terrified, gangly, awkward young girl. Accidents happen.
Fast Learner }
|-- Amelia is an excellent student, consistently performing at the top of her class.
Fast Reader }
Frail - She’s 10 years old.
Heavy Sleeper - It’s a rare gift when your child actually LIKES bedtime. It’s a little more worrisome when she sleeps through the fire alarm.
Pacifist - All the death and chaos around her weigh heavily on her morale.
Packmule - School life has taught Amelia how to properly fill a backpack.
Pretty - Given a little soap and water, some clean clothes, and someone to wipe the tears and snot away…
Quick - ADHD, energy drinks, caffeine, and no adult supervision.
Spiritual - She doesn’t really know what to believe anymore, but she’s trying…
Stylish - She’s 10 years old. Life’s all about having the shiniest hair-pins and the coolest sneakers.
She pretended to be sick on the last day the schools were open, which is the only reason why she’s alive while all her friends and classmates are zombies. Her parents are missing, the town is overrun, and the National Guardsmen that brought her to the shelter haven’t come back since their last trip out for supplies. She’s been left alone in the care of fellow survivor Samella, a quiet woman with a makeshift knife-spear and very little idea of what they should be doing to stay alive.
Amy has a plan, though. She’s got to find a library, and some books. They made books about how to survive this sort of thing, right?