[quote=“Steelmaniac, post:4750, topic:47”][quote=“EkarusRyndren, post:4749, topic:47”][quote=“Steelmaniac, post:4748, topic:47”]what
I shot at a guy from VERY close range 5 times with a Mosin Nagant.
That motherfucker just beat me to death somehow using a rifle as a club.
I’m TOTALLY NOT MOTHERFUCKING MAD. FUCKING RNG BASED DAMAGE/HIT.[/quote]
You mean to tell me you fired a bolt action rifle five times in the space of, what 8 seconds? At presumably point-blank-range? (About 3 meters, and I personally assume a tile is usually around 4 feet by 4 feet) and you’re mad you hit him? Because that in of itself is a smidge amazing. Because if you miss with that first shot, or for whatever reason your target is aware and close enough to grab your gun, a rifle isn’t going to do you much good that close, especially a bolt-action rifle.[/quote]
I didnt hit him, that’s the fucking thing
and he didnt grab my gun either, he just caved my skull in using a polymer rifle through a firefighter helmet
and even then a single 7.62x54R through the chest is WAY enough to kill nearly anyone.[/quote]
Correct me as needed but let me guess on the sequence of events:
First, you encountered this NPC. Presumably he was chatting with you, either you threatened him or he threatened you but that’s irrelevant, you came to blows.
Second, you took your rifle off your back, or out of your backpack; either way you’re spending a moment to ready your rifle. Giving him time to react. That said, this isn’t factored into the NPC’s reactions, but realistically speaking, it’s a moment you’re losing.
Third, you point a roughly four foot long rifle at a target that’s less than eight feet away from you. It’s more than a little bit difficult to hit a target with a long-gun that close up. Primarily due to panic. Again, not factored in, but it’s still another thing that could be used to rationalize this instead of "Fucking RNG"
You fire your rifle the first time, while the Nagant uses a clip, you’re still need to work the mechanism to chamber the next round. Taking a few seconds on top of setting off whatever little aim you had from firing the weapon immediately. Recoil is factored into the code but is difficult to see at the moment in the latest builds due to a graphical problem that was never fixed after the aiming system was changed.
You fire your weapon the second time. Again, more recoil, even less aim.
You fire your weapon a third time, still not having taken a moment to re-acquire your target again, just enough time to chamber the next round.
You fire your weapon a fourth time.
You fire your weapon a fifth time.
Now, at some point during those five shots, he probably hit you at least once. I don’t know about you but getting hit anywhere with even a wiffleball bat hurts and would fuckup my aim. I imagine the butt of a rifle would screw things up just a bit more. That said, I do not know if being hit effects aim in CDDA, but, more rationalization anyway.
Personally, hitting him at all would have been amazing. That said, NPCs are kind of bullshit, they’re a bit buggy.