Had that “weird” start next to a river bank and a bridge once again, one that generates several town pieces and a house. Firemen Zs, a Mi-Go with numerous “compliments” tried to drive me away but I found two wrecks and ruled them over barehanded.
The experimental build was generous giving me (my favourites) brass knuckles, a fine share of 1stAids and a dope set of tools. Made a recon run into the next town, just south from the former, and found an RV with busted controls. There were several buildings ment for recreational purposes, a gun store, stuck-filled grocery shops and a couple of Garages. When I really got worked up (to a menacing figure to unarmed and melee) the game started pitching Toughs, Spitters and a choice of Mi-Go encounters riddled with bland loot. Wrapped in some flame-resistant rags and commoner clothing I punched an entire army of the undead into oblivion. Grabbed a welder next night and improved that RV the best I could.
Got another car working, so I could learn to drive without wrecking the shiny van - started raiding some mansions, a farm, made a mess or two in the nearby suburbs and rushed into a FEMA place. Obtained a fair ammo supply, restocked on chems & medicine and continued exploring. Found a Mining Shaft and a Deluxe RV model just lying there; slimed from all that ooze around I didn’t quite see a landmine - blowing up only one glass from the windshield was sheer luck. Found even more ceramic plates for MBR vests in 'copter wrecks.
Guess I’m “to go” with two stacks of Science ID cards. The radiation buzz is slowly driving me crazy, and I’ve found nothing to keep it at bay. As soon as that RV rolls a good one on sunny days I guess storage batteries could get some juice and I’ll be setting off.