What's happening in YOUR randomly generated apocalypse? Part 2!

Marbel Finley found that muskets from horseback are very effective against the undead. The only zombies that could run her down where the winged ones and the shockers and acid zombies could out range her. Might be time to look at a slightly more long black powder weapon.

You look with astonishment as the skeletal juggernaut pushes the car against and over itself crushing itself bineth the car until it stops moving.

Split your meat up into multiple stacks - how fast on object freezes is based on the amount that is freezing (so your tanks of water take a longer time to freeze than your water bottle).

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I was thinking that…seems like the game treats a stack of 300 chunks of meat as 1 big chunk of 300 portions, so it takes 300 times as long to freeze. I tried taking some out and putting it back in, but it just added it back onto the stack. But if I’d split it all between my 3 freezers, put some in the fridges for a couple of hours, kept some out for a bit, so it was all different points of spoilage, maybe most of it would have frozen. Might be some time before I find another large animal to butcher again, though…the map I’m playing is almost continuous city, with just a few small patches of forest here and there.

On my last deep wilderness run, my t-shirt ended up becoming an undershirt, then a balaclava, then a boonie hat, then a nomad cowl.
The things you do when every rag is precious…

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Damn that’s impressive. I’ve never done that type of run, I might have to sometime.

Currently debating the merits of assaulting a research facility, when the shortest route there requires going through over forty map squares of heavily infested city, and my current vehicle is a bicycle. Should be able to weave my way through the dead there and back ‘easily’ enough, just recognising that I would have nowhere near enough storage for the loot. And scouting a good route for a car would probably take a week or two.
Also wondering how on earth I get long sticks for a quarterstaff. Been finding heavy sticks everywhere which is no good. Tried breaking a mop and a broom, got heavy sticks and/or splintered wood, also no good. Do I need to cut down a certain size tree?
And, just about ready to make a Druid bow. Got my strength high enough to use it, and found a source of bone (human unfortunately, from the magic academy), so just need to make the runes and put it together.

https://nornagon.github.io/cdda-guide/#/item/stick_long

Just keep in mind that this kind of run is best played with a winter start to add some pressure.
Otherwise not having rags for clothing is not really going to be relevant.

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Thanks for that. Finally got my Magus staff, and a spare quarterstaff to turn in Laeveatinn (sp?) later. And since I managed to find an entire security van made from orichalcum frames, that may very well be sooner then I thought. Just need to cut it up for the orichalcum ingots, then get an anvil sorted…

Travelling on foot with minimalistic gear. Simple backpack, pocket knife, pot, lighter, flashlight, wrist watch, folding poncho, thermos, sleeping bag, sling. In terms of food, I try to live off the land. Foraging through forests and swamps, occasional hunting. Travelling on foot is a new thing to me and it is hard, but “if it ain’t raining we ain’t training”

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One rather scary thing I forgot to mention enroute to the garage I was aiming for (which has the Security Van parked outside). I was biking along, checking the map occasionally to keep oriented, and decided to cut across a rather large plain to save some time. Found a wasp nest, which turned me back to the road, then a small pack of dogs reinforced the idea. About a minute later, I spotted a FREAKING T-REX on the other side of the upcoming bend, and immediately decided that the dogs were a much better potential threat to face. I promptly turned 90 degrees and started peddling faster, just in case said T-Rex had caught sight of me. Thankfully it didn’t, and the dogs just ignored me.

Added a bit to the population of the Hellscape of Urban Sprawl.

Although most of my characters avoid the Slime path like the plague, Rosalie “Slimer” Clymer has embraced the slime lifestyle wholeheartedly. She has a few bionics to help with the mutation’s downsides. She has joined Aura’s base.

Vindicator Mk1 is a prototype military cybernetic weapon with no pretense at legitimacy. She has just about every bionic, and while installing them, she spammed (as much as she was able to; she kept passing out when pain reached 300) a bunch of mutagens and serums until she went post-threshold on one, which happened to be Chimera. She helpfully spawned in a new and previously unknown lab.

FrozenFoxy (random character) is a cannibal killer Mourchida (female Imam), who spawned in a campground near a research facility, with a fully intact, undamaged, and fueled luxury RV, and an APC nearby with enough fuel to bring it back to camp for deconstruction. She went into town in search of something to hold water, got surrounded and nearly died, but managed to escape and make her way back to camp, and is now far better equipped and more capable of surviving hordes, with bashing up to 9, dodging 8, and melee 7.

Jennine Spurlock (random character) is a pretty, stylish, and tough Operator Hacker, marksman, and muay thai fighter, who spawned on the roof of an apartment building, which could have been a handy source of many supplies as well as a safe place to sleep. Unfortunately, the ground floor was on fire, and also home to a skeletal juggernaut. While Jennine systematically swept each floor of zombies, her starting NPC made a beeline for the first floor and got killed by the jug. Jennine herself was forced to jump down the last two floors, as there were no stairs, which badly injured her, but luckily most of the zombies in the area had recently been slaughtered by Aura (who visited the area on a mission before her depressive slump), and she was able to make her way to a nearby two-story garage to recover. Although the building needs some repairs, it will make a good base for her.

Valorie “Catfish” Arnett (random character) is an Autodoc Specialist, Kunstler, Centipede kung fu practitioner. She spawned next to a handy basement autodoc, but unfortunately in an area with almost nothing but houses and a lot of strong zombies (acidics, shocker brutes). She set out for a few distant garages, hoping one of them might serve as a base, or she might find something else that would at least provide safe shelter until the next day. Luck was not with her, unfortunately, and as darkness fell she desperately searched for any kind of safe shelter while trying to avoid contact with zombie mobs. So it should come as no surprise that she encountered horde after horde of seemingly endless waves of zombie children. Her Day 1 killcount was 1995, of which around 400 were zombie children. Finally, around 5:45am, dead tired and badly injured, she stumbled across a wizard tower, which she was able to secure and turn into a temporary base. Her only bionic so far is an ethanol burner.

Jade “Puma” Keith is a heavily mutated, nomadic, severely radioactive, junkfood-intolerant troglobite carnivore bionic zombie killer with a reptilian muzzle and a fluffy basher (never seen this mutation before). She has both the Genetic Downward Spiral and Genetic Chaos traits, so she mutates frequently and randomly. She spawned north of Aura’s base, and made use of the lab Aura previously secured, then headed north. First garage she found was infested with giant wasps, second was the wrong type, but she found a good base at the third one on the shore of a large lake.

Atomos, raised from childhood as a human guinea pig, represents a new stage in human evolution, stronger, faster, and smarter than all those who came before her. But the Cataclysm came before she had a chance to learn any skills at all, other than a bit of cooking and electronics. Basically a no bionics but all beneficial traits character. Unfortunately none of those traits provides much protection against an incandescent husk, which she started running into by mid-afternoon of day 1.

So… just about killed myself. Spotted a group of zombies, including a boomer, down an alleyway and thought that they would be a good target for a Fireball. Unfortunately, I neglected to properly account for the corner of the building I was next to, and it detonated right next to me and set my head on fire. Destroyed my mining helmet and down to one bar of head health by the time I managed to put it out. Thankfully found a spare in a garage along with some other goodies, that I’ll probably pick up in the morning in my nice new electric car (found in a car showroom).

Although, question. How is one supposed to get a bike/motorbike safely down a flight of stairs? Because the showroom had a second floor, with three motorbikes and a bicycle on the two patios on said second floor, and I can’t figure out how someone would be able to get one/all of them downstairs intact.

Vindicator Mk1 found herself a base in a garage on a fairly isolated urban island. She’s mostly completed a few vehicles of various sizes, and has now set about eradicating the zombie hordes in the surrounding cluster of islands. She’s the first of my characters to find a 60" off-road wheel (an item added in my recipes mod), but unfortunately I think she has no way of getting it back to base due to her fusion blaster arm (guess she could drag it, it’s only 3 or 4 km from base).

Most NPCs run screaming in fear at the very sight of her (she is, after all, by most definitions an inhuman monster, and a military cyborg at that), but she managed to recruit two. Unfortunately, one of them randomly got scared and ran away. Maybe it was because the NPC asked her to kill 100 zombies, and she instead went off and killed 6000 (9000 total for the day).

Found a couple of recipes for orichalcum ingots, one using orichalcum bits, and one not. Just need to kill and butcher enough demon spiders for a demon forge, work out how to make bronze, and then as long as I have enough mercury I’m in business.

Decided to follow the shown route to the Evac center, and ran across one of those weirdly shaped solar vehicles parked in the middle of the road. Checked it out, and found it had enough mint condition upgraded solar panels to replace the normal ones on my car. Between three storage batteries (120k storage) and six upgraded solar panels I’d say my power worries are over - at least for my mobile needs. Still need to figure out how to make a power grid for my LMOE shelter.

Vindicator found a few decent vehicles and brought them back to base to strip for parts.

She’s got a few armoured vehicles of various shapes and sizes to live and sleep in while on the hunt, along with the usual mobile auto shop but having a few more definitely wouldn’t hurt. Always tricky to find the right balance between maneuverability and storage capacity when it comes to operating in urban environments.

Her scared NPC came back the next day, and she’s managed to recruit a third one as well.

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So, first character with the new release. Nicely supplied LMOE shelter, using one of the new magical professions (Academy Wizard), and I step outside to see pretty much nothing around - just a cabin to the northwest and a campsite to the southwest across a river. Cut down a tree, make a small boat to cross the river in, plunder the campsite. Still nothing much of interest, just a dairy farm to the south.

Drive the almost empty pickup that I found at the camp to the farm, stop four zombie cows from killing the others, and start looting. Nothing really interesting, so I check the map to see something that makes me totally forgive the game for the lousy spawn point - the Forge of Wonders. Quickly grabbed anything that looked valuable and went down to see what nice enchanted loot I could get my hands on.
Ironshod Quarterstaff +2, Crowbar +2, Fireball scroll and Improved Knock scroll, with plenty more just waiting for me to come up with enough stuff to sell. Even had a couple bottles of dragon blood, but at 250k each I’m not getting that anytime soon.

Played my first full game on android. A good stylus made all the difference, my hands and fingers are too damned big n sweaty for touchscreens. I rolled a lady pilot who was pretty torn up from the crash, but had c4 on hand, fully armored but nothing to help with the 3 bleeding limbs. The zombie co pilot had nothing constructive to add so I gifted him a ticking gift from what I hoped was a safe distance.

So, now I’m in the woods with 4 bleeding limbs and I’m deaf. I roll my ear plugs in my palm as I try to recall the vicinity. Goblins to the southwest in an isolated forest full of trails. I was near a road system that lead everywhere but the goblins, no buildings in sight. I brushed myself off (it didn’t help, blood and dust are terribly hard to brush off) and headed east, full of optimism and increasingly less full of blood.
Skirting around the edges of a group of krecks beating the hell out of an equal number of zombies, I found an orchard and ate enough apples to make me glad theres no ‘bathroom issues’ simulation happening. At some point most of the bleeding stopped, but my arm was still leaking and in bad shape. After filling my pockets I scouted the buildings. Lots of wooden crates n a fully enclosed metal building, nice, but not what I needed.
When a mixed pack of zombie and feral humans started drifting from the direction of the kreck war, I followed the road south to a cabin, seemingly trying to hide right next to the road with a thin screen of trees. It was great! Big ass water tank full of clean water, surrounded by trees in season, bed, oven and TOOLS. Just the basics, but it was enough to get my wounds patched up and get started on making more tools. I spent several days foraging, chopping trees and making cord rope. I could have existed there for quite awhile…but I wanted more.
I scouted the roads. Northwest, migos fought zombies for the rights to drug dealer corpses, denied. West, no roads, lotta trees. Southwest…still goblins. East, however, had a solar car that only needed minor fixes to be mobile. I needed a small electric motor, a wrench and screwdriver set. I needed a city.
I had been gathering materials to make cord rope n finally finished making a travois on the 6th night. I stocked it up with a few tools n supplies to sleep outdoors n feed myself for a couple days. I was going south!
I slept and had a fine breakfast of buckwheat and fruit juice. Taking my quarterstaff in hand I shouldered my travois and set off, once again full of optimism and healthy too. I was an idiot.

I was maybe 50 squares down the unexplored road when I saw him. A capital L. It was just a bright green L, but it looked…threatening somehow. Safe mode kicking off may have been to blame for that.
Examining him didn’t encourage. He was hostile. He could see me. He was much faster than me! I tried to withdraw, but he was easily gaining. I decided to kite him over my travois and I did manage a hit and a stun, but it all went to shit after that. I forgot to take off my foraging gear so I had something like 60 torso encumbrance swinging a quartersraff. I whiffed every swing after the first. Then I fucked up more by trying to drop some of it. I never thought I’d see ‘Your panties were torn’ so many times in a single fight. It was literally the last words on the screen before he dug my heart out.

Get this… the little bastard was so short (or me, tall at 6’4") that better than 90% of attacks hit my legs n my arms took enough hits that they both broke, too. About 10 times each. I achieved 45 broken bones, all in that fight, eventually I was only able to wave my arms in his general direction while he carved his life story into my skin.

He was the

Motherfucking Leprechaun!

edit: typos n a missed word, made the killers reveal more interesting to myself n maybe you too.

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So, made my way back to the LMOE shelter to pick up some books for trade, got surprised by a Diplosaurus (spelling?) halfway across the river. Not a problem I thought, just start paddling faster. Parked the canoe and picked up a load of books, then spotted the same dino as I just about made it to drop off the load. Killed it, then tried a quick butchery to see if it was safe to eat. 73 pieces of meat, 24 scraps, and 24 chunks of fat. Ignored the offal.
Did a quick check of the crafting menu to see how best to deal with all the meat, then checked to see if there was any salt in the shelter (there was). Made a digging stick and dug a shallow pit to contain a fire then started burning the tree I’d cut down to make my canoe, in order to turn the meat into jerky and the fat into lard. Two more Diplos interrupted (just smashed them, couldn’t be bothered doing anything better).
Halfway through the lard I discovered something new, fires actually can spread from burning pits. Had to finish cooking the lard while standing in the river, then I slept off the mild scorching I’d taken. Pretty sure that my canoe is safe from the fire, not enough grass to burn between the pit and it.

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