[quote=“Dark Star, post:51, topic:7601”][quote=“StopSignal, post:46, topic:7601”][quote=“Sean Mirrsen, post:22, topic:7601”]Because I’ll never tire of shamelessly plugging the feature, the latest experimentals now allow a separate font for the overmap.
And yes, I play with ASCII. Mostly tilesets scavenged from Dwarf Fortress, with minor alterations in places.
Standard 8x12 curses font for text, 18x18 resized curses for main window, and a custom 13x13 font for the map.[/quote]
Beautiful Tileset StopSignal! - it’s amazing!
Only fonts?
It’s the map tileset cata deserves, but not the one it supports right now.
(Some tiles look weird, sadly the F is used for more stuff, not only the Forest tile (wich does not let me make trees) and i can’t tell what i am looking at because there is no selector. Why? idk.)
Yeah, sadly it got quite a few bugs. And i did not even tried notes yet, wich will destroy my hopes.
However, it’s a bit fun to try. You perfectly can with this and the update![/quote][/quote]
I think you messed up the quotes, haha. But thanks a lot! 
(This kind of stuff makes my day every time)