[quote=“CIB, post:14, topic:6811”]Call monster:make_friendly() after creating the monster.
Hm, strange that the item isn’t consumed. return 1 should tell the caller of the IUSE that one charge of the item should be used, but I may have misunderstood.[/quote]
Quickhit, haven’t looked at the specific code in question: returning 1 can be misinterpreted as returning “true”; we had a weird bug with that a few days ago elsewhere in the code. No idea if that’s the problem here, but throwing it out.