Whenever I use the stethoscope to open a safe, the game says the lock on the safe opens. When I examine the safe, no items are there and it says the safe is firmly sealed.
Few builds back I saw in the changelog that unlocking safes now instead of spawning an open safe, it creates an “unlocked, closed one” - seems this didn’t get implemented quite correctly.
You need to press “O” as if you were opening a door.
Oh… That’s an unexpected change…