[quote=“Mdnthrvst, post:5, topic:899”]Even if they added traveling hordes, it does not matter, because cars are invincible and unstoppable killing machines.
Every zombie in Cataclysm can be safely defeated by spinning donuts in the middle of the street, and unless a “traveling horde” is both infinite and composed solely of Hulks, it still won’t carry any risk.
They seriously need to jack the damage penalty for car collisions way the fuck up.
Zombies are just humans, and running over a human at 40 miles per hour pretty much always causes significant damage to a car; plowing through ten of them should put it out of commission entirely,
much less the hundreds of zombies that cars can go through without taking a scratch.[/quote]
Except that modern cars are flimsy affairs, specifically to protect pedestrians in the case of a collision, and the driver/passengers in the case of a vehicle-vehicle collision.
Cataclysm cars are built from real steel, and are really more like tractors or tanks than what we think of as cars.