[quote=“Coolthulhu, post:18135, topic:42”]They use somewhat different math. And at the moment, dexterity is strictly better at the job, in every way. I have opened an issue for that, but apparently that’s “working as intended”.
In short, perception only really affects attacks made at perfect aim AND affects it less than dexterity affects attacks made at ANY aim. Further - the effect of low dexterity is much more “stable” numerically, meaning that dexterity effect is much more likely to prevent you from sniping than low perception (except if you have got 0 dispersion scope, 0 eye encumbrance, and are only making perfect aim shots).
Dexterity also affects aim speed and boosts melee combat.
If you want perception, just take night vision trait and take dexterity instead. In unmodded DDA, perception is a dump stat. So is intelligence, by the way.[/quote]
Well, that’s very interesting information, will sure consider it. Thanks.
But speaking about perception and sight distance in the dark — I’m pretty sure that at high (13 base) perception my character could still see further in the dark with night vision than with base (8) perception with night vision. Is that true? How exactly perc effects sight at night anyway?
Also, isn’t intelligence kind of very important for bionics installation?