Tips, Tricks, and Newb Questions!

Would turning on psycopath trait help?[/quote]

Just tried it. Didn’t work. Why does it take so long for the effect to go away anyhow? I can slaughter my way through an army of child zombies and the malus will be gone by morning, but if I kill one looter I lose only 4 negative morale after 12 hours.

How do I reload a UPS? IS the only way to do it to use small batteries or via an in-car UPS charging station? I put a UPS mod kit on a welder and plan to go to town on a car.

\You could also use the UPS CBM.

Does anyone notice the new version lagging severely when reading/sleeping?

I don’t think there is debug option for that…

  • edit the savegame and remove the penalty
  • edit the “guilty about killing” morale modifier to give you +100 morale instead of -100… :smiley:
  • edit the Optimist trait and give yourself that
  • give yourself all possible morale boosting traits and drugs you can think of

yea those are the ways to charge a UPS as well as this one CBM. also you can put your welder into a charge station to charge it up if it has the UPS conversion

\You could also use the UPS CBM.[/quote]
ups cbm is probaly best cbm what you can install, with bionic limits ups cbm is going to be far better than integrated toolset

Wtf is up with palisade walls now? I am trying to construct a fort with perimeter walls that will block movement but I can shoot through; previously palisade walls worked fine but now they block movement AND line of sight. Is there anything else that will work for my purpose?

We should make murder hole walls a thing. Unfortuatously I dont know howdo make it a construction.

you could mode pallisade walls to like they were before

Remember, its RPG - your character is currently having different stance on human life than you do on the other side of the screen.

How about respecting your characters emotions instead of going to the surgical table to remove those virtual parts of the brains that happen to be … inconventient… to you?

How does the haz_sar achieve its radiation?

Is it possible to make radiation eminate from a tile, into a circumference?
Is it furthermore possible to make it a terrain tag, or better yet a type of damage?

[quote=“pisskop, post:15912, topic:42”]How does the haz_sar achieve its radiation?

Is it possible to make radiation eminate from a tile, into a circumference?
Is it furthermore possible to make it a terrain tag, or better yet a type of damage?[/quote]

It’s hardcoded, but you can have json coded radiation. It isn’t used so I can’t give a good example, but it should look like this (I think):

{ "square": "radiation", "amount": [10, 30], "x": [10, 20], "y": [10, 20] }

In the same context as item drops and monster spawns.
I think you can have multiple such blocks in one mapgen, for example to define concentric squares of increasing radiation. They are read in order.
It may also be possible to map them to a letter, like with terrain and furniture.

It isn’t possible to define emanation or anything like that. Radiation is currently a property separate from terrain and furniture and won’t be removed if you somehow change the terrain.

Accurate, but ouch - nasty!

Don’t worry, it goes away by itself in a few hundred years…

Take some Prozac. Your morale will still count as being in the negatives, but you can still craft and read–it removes the penalties from low morale without actually increasing your morale.

Once it falls to just -50 or so, you can instead just drink take some drugs, play video games, or read a book to bump it up to workable levels.

Do vitamin deficiency conditions still have no effect?

Can I forget vehicle position without actually having to go to the vehicle?

Does anyone know how long it takes for cattail rizzome to grow back? I am using it for flour as a primary food source during my first winter. I set season length to 91 to make it more realistic.

Still no effect

No clue, but when I had Hypervitaminosis nothing major happened.

Don’t think so.

I believe I’ve heard recently that cattails DON’T grow back. Don’t quote me on this though.

PS. Don’t multipost. Rather, select “Modify” and add your questions to your post if you forgot them before posting.

How does approximate recoil work? I may have found a bug while modding